Animations: Part 1

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In this video, we show you how to get started with keyframe animation in CSS3. You'll learn how to make an element appear as though it's jumping off the page!

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    CSS3 Animation - Animations: Part 1 with Nick Pettit

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    CSS3 animations are very similar to CSS3 transitions

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    except they allow you to animate your elements with a lot more precision.

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    Let's take a look at how to create our very first animation.

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    Now, you can see here that we have our same basic page

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    with a div in the center and a paragraph,

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    and switching over to my text editor,

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    you can see that we have our wrapper, our div, and our paragraph

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    There's some basic CSS just to boot-strap the page

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    and finally, we'll be doing our styles in a separate style sheet.

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    Now, to start off, let's create an animation, see what it looks like in the browser,

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    and then step through each part, one at a time.

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    Our goal will be to create an element that appears to leap off the page.

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    So to start out, I will create a webkit-keyFrames rule

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    called bounce

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    and we'll create a few keyframes in here

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    use the webkit transform: property,

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    and we'll scale our element (1,0),

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    and we'll also rotate it.

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    We want this to animate to another transform property

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    and we want to scale it up a little bit, and we want to rotate it just a little bit.

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    Okay, now we can select our element and we'll use the animation we just created,

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    and we'll give it a duration of about two seconds.

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    Now, switching back to Safari and refreshing the page,

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    you can see that we've created a basic animation.

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    By continuously refreshing the page, we can play the animation

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    over and over again.

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    Now, let's switch back to our text editor, because there's a lot of code here

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    so let's go through this one step at a time.

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    The first part of this is called the webkit-keyFrames rule.

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    This is a CSS rule and not a property,

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    as denoted by the @ sign at the beginning.

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    This code block contains rule sets called keyFrames

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    A keyFrame is a static state or key moment in your animation

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    that is defined by various CSS properties

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    and browsers that support CSS3 animation

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    are capable of interpolating between these keyFrames.

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    Now, in this case, we've called our keyFrame animation 'bounce'

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    but you can name it whatever you'd like.

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    The bounce animation that we've created has two keyFrames.

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    The first one, which is defined by the 'from' keyword,

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    starts out with a webkit-transform

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    where the element is normally scaled and normally rotated.

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    The second one is defined by the 'to' keyword,

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    and this is where our animation ends.

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    In this case, we've scaled our element by 1.2

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    and we've rotated it ten degrees.

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    Now, it's possible to specify more than two keyframes,

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    but we'll talk about this later.

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    Once you've defined some keyframe rules,

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    you can use your rules with the webkit-animation-name: property.

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    The animation is called 'bounce,'

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    so that's the value that we'll give to webkit-animation-name.

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    The next property is called webkit-animation.duration.

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    In this case, we've set our animation to last for two seconds,

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    but we can change this value to something like 0.5 seconds

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    if we want our animation to play faster over a shorter period of time.

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    Let's try that out--so we'll change two seconds to 0.5 seconds,

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    and when we refresh in Safari, you can see

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    that our animation plays a little bit faster

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    and again, I'm just refreshing the page, over and over again

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    to make the animation play continuously.

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    Now, this animation isn't great.

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    There's a lot of things that we could do to improve this.

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    First of all, we should be able to make our animation loop

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    instead of refreshing the browser every time that we want to see it play.

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    Let's try that out--so switching back to our text editor,

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    we will change this back to two seconds,

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    and we'll add the webkit-animation: iteration-count property,

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    and we'll give it the value 'infinite.'

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    When we switch back to Safari,

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    you can see that our animation now plays continuously,

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    without refreshing the page.

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    The webkit animation-iteration count- property

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    specifies how many times you want your animation to play.

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    By using the keyword 'infinite' we tell the browser

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    to play our animation an infinite number of times.

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    We can also pass numerical values here.

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    If we want our animation to play twice, we can pass the value '2.'

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    So when I switch back to Safari and refresh,

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    our animation will play once, and it will play again, and then it will stop.

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    Now, currently, our element hovers off the page slightly,

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    then jumps back to its original starting position.

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    We want our animation to be able to play smoothly,

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    and reverse itself after it's played.

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    Fortunately, we can use the webkit-animation-direction property.

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    Let's try that out.

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    So I'll type webkit-animation-direction:, and we'll give it the value 'alternate'

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    and we'll change iteration-count back to 'infinite.'

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    So when I switch over to Safari and refresh the browser,

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    you can see that our animation now plays forward,

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    and then plays backwards.

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    By using the constant 'alternate,' you tell the browser

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    that after your animation has played once,

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    you'd like it to be played in reverse.

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    Keep in mind that if you want one full cycle

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    of forward and reverse animation,

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    you must set the webkit-animation-iteration-count property to a value

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    of at least two.

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    Each run through the animation--whether it's forward or backward--

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    counts as one iteration.

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    Our animation is starting to look pretty good,

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    but there's a lot more we can do to improve it.

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    In the next video, we'll take a look at several more animation properties.

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