30 hoursBonus Series
The Treehouse Show
The Treehouse Show is your weekly dose of web design and web development news, hosted by Nick Pettit and Jason Seifer.
10 hoursBonus Series
Treehouse Friends is a series of interviews with interesting people in the web design and dev fields and other industry experts.
3 hoursBonus Series
Treehouse Quick Tips
Treehouse Quick Tips are fast and easy lessons that you can start applying now. Learn to create stunning designs in Photoshop, beautiful websites, and useful mobile apps for Android and iOS.
3 hoursBonus Series
Welcome to Treeviews, the show where Treehouse members submit their work - website, app, or other project - and a panel of Treehouse teachers offers feedback.
2 hoursBonus Series
Learn how we built Code Racer, which is a real-time multiplayer game where people learn how to create a basic HTML web page while competing with others.
75 minBonus Series
CSS3 Master Class
Learn how to build a real-world site using everything from Border Radius, Border Image, Box Shadow, Linear and Radial Gradients and more.
60 minBonus Series
In this Master Class Series, we'll prepare our project and write all the media queries and CSS we need to make our layout respond. Then we will test our layout across a few browsers.
60 minBonus Series
Mockups for Responsive Design
Learn how to wireframe and design websites that work across multiple devices and screen resolutions. We'll cover everything you need to know in order to create low fidelity and high fidelity mockups for responsive designs.
6 hoursBonus Series
Design and Development
Learn how a designer and developer can effectively collaborate to build a web app.
78 minBonus Series
Learn how to create fluid grid layouts using percentage based widths. We'll go over everything you need to know to extract fluid grid calculations from high fidelity mockups.
4 hoursBonus Series
HTML5 Mobile Web Applications
Learn how to build a mobile HTML5 web app that will work across multiple devices, from start to finish using canvas, localStorage and video.
105 minBonus Series
Exercise Your Creative
How do you practice creativity? In the Exercise Your Creative series, Mat gives us some insight by taking us through his creative process.
5 minBonus Series
In the Wild
Join Allison as she explores the web industry through interviews with web professionals. This is In the Wild.
16 minBonus Series
Web Design Q&A with Nick
In this series, Nick Pettit answers your questions about web design, web development, and anything else you're interested in knowing.
25 minBonus Series
Treehouse Teacher Q&A
In this series, the Treehouse teaching team answers your questions about web design, web development, and anything else you're interested in knowing.
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The following items are scheduled to be released soon. You can also visit our content roadmap for more info.
Adobe Illustrator for Web Design
Using a project-based learning approach to Illustrator’s core features, walk through the process of designing a simple website beginning with making a wireframe, and then using that wireframe as the basis for creating a page mock up for mobile and desktop platforms. Along the way, use the basic drawing and shape tools to create an illustrated graphic logo. And with responsive web design in mind, we’ll utilize the benefits of both scalable vector graphics (SVGs) and CSS export capabilities.
iOS Design Patterns
This course introduces the student to concepts in programming design patterns by exploring five common Cocoa patterns. Students are assumed to have familiarity with development in Objective-C using XCode.
Swift 2.0 Basics
Unlike many other languages you use for programming, Swift is a brand, shiny new language released by Apple in 2014 to make the job of programming iPhone apps easier and safer. In this course, we're going to learn how to program from absolute scratch using Swift and learn many fundamental concepts that will get you started writing code immediately. No prior programming experience is needed and we're going to have a lot of fun!
The Unity game engine allows for cross-platform game development through its robust API and intuitive graphical user interface. However, with so many great tools available, it can be overwhelming at first.In this course, you'll get a broad overview of the Unity editor interface and learn how to use tools like the Console, which can help you debug game code when things go wrong. You'll also learn about key concepts like Unity's component-based architecture, prefabs, tags & layers, and how to use the documentation properly.By the end, you'll have a much better understanding of foundational concepts in Unity.
Build a REST API with Flask
Flask is often used as a solid, fast solution for creating an API. In this course, we'll look at how to build endpoints for your objects, handle HTTP verbs, and return the appropriate data type for each request.
In this course you will gain all the knowledge you will need to build an interactive command line program in C#. No prior programming experience is required. You'll create a program that keeps a running total of how much exercise you've done. In doing so you'll learn the basics of programming in C#.
Swift 2.0 Collections and Control Flow
Dealing with groups of values is a fundamental aspect of programming and is achieved through the use of collection types. In this course we're going to take a look at Swift's two primary collection types - arrays and dictionaries. In addition, we will also look at how we can change the path of execution of our code by using several control flow statements.
Swift 2.0 Functions
A function is a fundamental building block of a computer program and allows us to write chunks of code that we can reuse as often as we need. In Swift, functions are quite powerful and in this course, we'll start by taking a look at the syntax and how functions work. Once we have the fundamentals underway, we'll look at how we can customize our parameter names, add default values and return multiple values from a function call.
CSS Layout Basics
In this course, you'll learn to work with common layout and positioning methods used in web design. You'll get hands-on practice with CSS layout techniques like display modes, floats, and positioning schemes like relative, absolute and fixed.
In SQL Basics we’ll take a look at what databases are and how you can retrieve information from them. Databases can store massive amounts of information to be retrieved at a later date. Databases act as the memory for dynamic web sites or mobile apps.
Objective-C Language Basics
This course will focus on the language and syntax of Objective-C as well as some basic programming concepts. We will cover basic data types, such as NSString, float, int and bool as well as learn about conditional statements and operators. Building slowly, we will lay the groundwork for the following course, Object Oriented Objective-C, where topics include: classes, objects, properties, methods, arrays and dictionaries. Together, these two course comprise a broad foundation in Objective-C.
Following directly from the Obj-C Language Basics course, we'll explore critical concepts like classes, objects, methods, memory management, pointer and more. An essential course for iOS Development with Obj-C.
This course gives an introduction to WordPress and how to use it. It offers practice in editing content, managing media and customizing WordPress with plugins and themes.
Create a Basic PHP Website
This project will show you how to build a simple website using the PHP programming language. The web site, a media library, will let you organize and display your Books, Movies and Music. You could easily use this project to create a website that lets you organize and display any type of item: Branch Locations, Products, Services, Events, even Courses like we have here on Treehouse.
Spring provides a plethora of widely-used development tools for Java programmers, one of which is a library for creating interactive web applications. In this course we'll begin to leverage the power of the Spring Framework to configure and write a fully-functioning Java web application.
Unit Testing in Java
Unit testing is a Java best practice that ensures your code is working how it was intended. It is a critical habit that you should develop early on in your coding adventures.