Armand J

Armand J

Member Since February 2, 2018

72 Achievements

  • Polymorphism
  • Understanding Materials
  • Exporting Models Into Unity
  • Scene File Organization and Clean-up
  • Adding Surface Detail to a Model
  • Optimizing the Model
  • Box Modeling Techniques
  • Working with Primitives
  • Getting Started in Maya LT
  • Key Concepts in Unity
  • Debugging Games
  • Lights, Audio, and Animation
  • Assets and Game Objects
  • The 3D Views
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Loops and Final Touches
  • Encapsulation with Properties
  • Encapsulation and Arrays
  • Inheritance
  • Methods
  • Object-Oriented Programming
  • Perfect
  • Perform
  • Console I/O
  • Prepare and Plan
  • Dice Roller
  • Python: Advanced Objects
  • Python: Inheritance
  • Python: Instant Objects
  • Dungeon Game 2
  • Python Sets
  • Python Tuples
  • Python Dictionaries
  • Python Slices
  • Python Lists
  • Letter Game App
  • Number Game App
  • Shopping List App
  • Logic in Python
  • Python Data Types
  • Python For Beginners
  • What to Test
  • How To Test
  • Why Test
  • Event Planning
  • Build a Pomodoro App
  • Design a Better App
  • Graphical User Interfaces
  • Advanced Tooling
  • IDE Exploration
  • How it Works
  • Efficiency!
  • Exploring the Java Collections Framework
  • Organizing Data
  • Getting There
  • Gotchas and Wins
  • Iteration
  • Creation
  • Delivering the MVP
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Newbie