bosco dsa

bosco dsa

Member Since March 26, 2017

12,599

Total Points

Points are earned whenever you take an important action on Treehouse.
Learn more about when and how points are earned.

163 Achievements

  • HTTP Methods and Headers
  • Creating a Basic Template Engine in Node.js
  • Handling Routes in Node.js
  • Creating a Simple Server in Node.js
  • Creating a Command Line Weather Application
  • Handling Errors in Node
  • Getting Data From an API With Node
  • Introduction to Node.js
  • Adding the Game Logic
  • Making the Game Interactive
  • Rendering the Game
  •  Building Constructor Methods and Generating Objects
  • Introducing 'Four in a Row'
  • Java Maps
  • Java Lists
  • Generics in Java
  • Interfaces in Java
  • Java Inheritance
  • Gotchas and Wins
  • Iteration
  • Creation
  • Delivering the MVP
  • Creating the MVP
  • JavaScript Tools and Workflows
  • JavaScript is Everywhere
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • How to Make Wireframes in Adobe XD
  • How to Make Wireframes on Paper
  • What is Wireframing?
  • Getting to Know PHP
  • WWW
  • Computer Basics
  • Computer Languages
  • Chrome DevTools Basics
  • Testing for Accessibility
  • Mobile Accessibility
  • Accessible UI Patterns
  • Semantic HTML and WAI-ARIA
  • WCAG 2.0 (and Other Standards)
  • Access for Everybody
  • Getters and Setters
  • Working with Classes in JavaScript
  • Object Basics
  • Introduction to Object-Oriented JavaScript
  • Exploring Async/Await
  • Understanding Promises
  • Asynchronous JavaScript with Callbacks
  • What is Asynchronous Programming?
  • Callbacks and the DOM
  • Callbacks with Timers
  • Introduction to Callback Functions
  • Programming AJAX
  • AJAX Concepts
  • Captioning Video
  • Media Basics
  • Structuring Tables
  • Table Basics
  • Building Forms With Bootstrap
  • Using Bootstrap Components
  • Responsive Layouts With the Bootstrap Grid
  • Combine and Minify Assets
  • Optimize Assets
  • Measuring Performance
  • Planning for Performance
  • Getting to Know Bootstrap 4
  • Traversing the DOM
  • Responding to User Interaction
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • The Browser Environment
  • Advanced Selectors
  • Going Further with Attribute Selectors and Pseudo-Classes
  • Selectors - Beyond the Basics
  • Loop Through Objects
  • Object Basics
  • Multidimensional Arrays
  • Loop Through Arrays
  • Store Multiple Values in an Array
  • Working with 'for' Loops
  • Simplify Repetitive Tasks with Loops
  • Choosing Options
  • Organizing Forms
  • Form Basics
  • Building a Layout with Flexbox
  • Flexbox Properties
  • Understanding Flexbox
  • Responsive Patterns
  • Media Queries
  • Responsive Theory
  • Positioning Page Content
  • CSS Layout Project
  • Page Layout with the Float Property
  • Controlling Layout with CSS Display Modes
  • Getting Started with CSS Layout
  • Arrow Functions
  • Pass Information Into Functions
  • Create Reusable Code with Functions
  • Fundamental Concepts
  • Designing with the Latest Features
  • Going Further with HTML
  • Structuring Your Content
  • Images, Text and Links
  • Getting Started With HTML
  • Getting Familiar with HTML and CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Make It Beautiful with CSS
  • Adding a New Web Page
  • Working with Numbers
  • The Math Object
  • Hello, JavaScript!
  • Storing and Tracking Information with Variables
  • Working With Strings
  • Making Decisions in Your Code with Conditional Statements
  • Getting Started with iOS Development
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs As Data Models
  • View Controllers and Views
  • Basic Layout
  • The Box Model
  • Understanding Values and Units
  • Basic Selectors
  • Debugging HTML and CSS Problems
  • Sharing a Website
  • Responsive Web Design and Testing
  • Adding Pages to a Website
  • Getting Started with CSS
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Introduction to Game Design
  • Differentiating Between Objects
  • Class Inheritance
  • Classes in Swift
  • Complex Data Structures
  • Adding Power to Functions
  • Functions in Swift
  • Control Flow With Conditional Statements
  • Control Flow With Loops
  • Dictionaries in Swift
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Inheritance
  • The Internet
  • Methods
  • Object-Oriented Programming
  • Perfect
  • Beginning HTML and CSS
  • Styling Web Pages and Navigation
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Perform
  • Console I/O
  • Prepare and Plan
  • Newbie