Greg Austin

Greg Austin

Dallas, TX

Howdy! I'm Greg Austin, Jr., son of an ethical hacker/programmer (may he RIP...). He neglected to teach me the trade, however, but I'm a quick learner and enjoy doing so.

10,890

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Skills & Experience

  • Publications

    • Mirror Maze Challenge (mobile game with Magnin & Associates)
    • Legendary Coffee Experience (mobile game with Magnin & Associates)

138 Achievements

  • Data Reader
  • Abstraction
  • System.Object
  • Polymorphism
  • Security: Solutions
  • Review
  • Interfaces
  • Inheritance
  • Adding New Behavior
  • Thinking in Components
  • Organizing Code into Methods
  • Loops and Final Touches
  • Encapsulation with Properties
  • Encapsulation and Arrays
  • Inheritance
  • Security: Concerns
  • Methods
  • Object-Oriented Programming
  • Camera Switching
  • Camera Movement
  • Image Effects
  • Camera Basics
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Perfect
  • Perform
  • Console I/O
  • Camera Switching
  • Camera Movement
  • Image Effects
  • Reflections
  • Global Illumination
  • Shadows
  • Lighting Basics
  • Finding the Data You Want
  • Getting Data from a Database
  • Data, Databases and SQL
  • Camera Basics
  • Scripting Materials
  • Additional Textures in the Standard Shader
  • Textures in the Standard Shader
  • Understanding Materials
  • Key Concepts in Unity
  • Debugging Games
  • Lights, Audio, and Animation
  • Assets and Game Objects
  • The 3D Views
  • Prepare and Plan
  • Exporting Models Into Unity
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • Scene File Organization and Clean-up
  • Adding Surface Detail to a Model
  • Optimizing the Model
  • Box Modeling Techniques
  • Working with Primitives
  • Getting Started in Maya LT
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • WWW
  • The Internet
  • Adding Users Using Parse.com
  • Starting the App
  • Acting on List Item Taps
  • Lists with RecyclerViews
  • Using Parcelable Data
  • Custom ListViews
  • Standard ListViews
  • Updating the Data Model
  • Hooking up the Model to the View
  • Building the Weather UI
  • Working with JSON
  • Ins & Outs
  • Concurrency and Error Handling
  • Networking
  • Exploring an API
  • Using Git for Android
  • Getting Started with Genymotion
  • Getting Started with Android Studio
  • Publishing on Google Play
  • Finishing the User Interface
  • The Model-View-Controller Pattern
  • Introduction to SEO
  • Intents and Multiple Activities
  • User Input
  • Exploring the Java Collections Framework
  • Say Hello to Python
  • Organizing Data
  • Getting There
  • Testing and Debugging
  • Improving Our Code
  • Coding the Fun Facts
  • Basic Android Programming
  • Creating the Initial Screen Layout
  • Getting Started with Android
  • Delivering the MVP
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Computer Languages
  • Computer Basics
  • Perfecting the Prototype
  • Using your New Tools
  • Why Version Control Matters
  • Getting Started with Java
  • Installing Programs
  • Environment and Redirection
  • Console Processes
  • Console Users and Permission
  • Moving Around in the Console
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Introducing JavaScript
  • Ruby Methods
  • Ruby Numbers (Ruby Basics)
  • Ruby Strings (Ruby Basics)
  • How Ruby Works
  • Debugging HTML and CSS Problems
  • Sharing a Website
  • Responsive Web Design and Testing
  • Adding Pages to a Website
  • Styling Web Pages and Navigation
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Newbie