Helgi Helgason

Helgi Helgason

Member Since July 12, 2015
Open to Work

7,599

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Skills & Experience

105 Achievements

  • Intents and Multiple Activities
  • Tuning the User Interface
  • User Input in Android
  • Review
  • Interfaces
  • Inheritance
  • Protocol Oriented Networking
  • Adding New Behavior
  • Thinking in Components
  • Organizing Code into Methods
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Asynchronous Error Handling
  • Closures in Cocoa Touch
  • Building Standard Library Functions
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Closure Expressions
  • First Class Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Introducing JavaScript
  • Getting Started with WordPress
  • Creating a Story
  • Navigating Through an Adventure
  • Delegation in iOS
  • Memory Management in Swift 2
  • Extensions and Protocols
  • Displaying Additional Views
  • Using the Vending Machine
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Properties in Swift 2
  • Self-Assessment
  • Building a Music Library and Playlists (Swift)
  • Using a Navigation Controller With Segues (Swift)
  • Working With Multiple View Controllers (Swift)
  • Starting a Freelance Career
  • Loading Data From a Resource
  • Modeling An Interface
  • Error Handling in Swift 2.0
  • Introduction to Delegates
  • Scripting Materials
  • Additional Textures in the Standard Shader
  • Perfect
  • Perform
  • Console I/O
  • Prepare and Plan
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Important Skills For Professional Success
  • Complex Data Structures
  • Computer Basics
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Swift Inheritance
  • Swift Classes and Objects
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Introducing Sketch
  • Swift Structs and their Methods
  • Swift Structs
  • Swift Enums and their Methods
  • Swift Enums
  • Swift Optionals
  • Swift Parameters and Tuples
  • Swift Functions
  • Control Flow
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • Newbie