Henry Gilbert

Henry Gilbert

Member Since October 3, 2016

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97 Achievements

  • Getting the REST You Need
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Generic Functions, Parameters and Constraints
  • Filtering the Data
  • Saving and Displaying Selfies
  • Adding Metadata to Photos
  • Adding Image Filters
  • Taking a Selfie
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Paged Scrolling
  • Understanding Scroll Views
  • Deleting and Updating Data
  • Fetching Data Using Fetch Requests
  • Inserting and Saving Data Using a Context
  • Intro to Sprite Kit
  • JavaScript Variables
  • Introducing JavaScript
  • Transitions, Gestures and More
  • Show Me the Data
  • Introduction to CollectionViews
  • Implementing Maps and Search
  • Obtaining a Location Fix
  • Displaying Data in Table Views
  • Understanding the Core Data Stack
  • Enhancing the Networking Stack
  • URLs and Parameter Encoding
  • Introduction to UITableView
  • Implementing a Forecast Client
  • Objective-C in Action
  • Intermediate Topics in Objective-C
  • The Objective-C Mindset
  • Basic Types, Structures and Syntax
  • Moving from Swift to Objective-C
  • Protocol Oriented Networking
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Visual Format Language
  • Auto Layout in Code
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Asynchronous Error Handling
  • Closures in Cocoa Touch
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Adding Sound Effects
  • Refactoring the Model
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through an Adventure
  • Delegation in iOS
  • Introduction to Delegates
  • Memory Management in Swift 2
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Properties in Swift 2
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling An Interface
  • Error Handling in Swift 2.0
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Improving Our User Interface
  • Running Apps on a Device
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Complex Data Structures
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Newbie