Jake Basten

Jake Basten

Bristol, Bristol, United Kingdom

I'm a Technical Sound Designer working in the games industry.

16,345

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Skills & Experience

  • Job Title

    Sound Designer/Composer/Programmer

  • Spoken Languages

    • English

188 Achievements

  • Creating a Simple Server in Node.js
  • Programming AJAX
  • AJAX Concepts
  • Traversing the DOM
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • The Browser Environment
  • Loop Through Objects
  • Object Basics
  • Multidimensional Arrays
  • Loop Through Arrays
  • Store Multiple Values in an Array
  • Working with 'for' Loops
  • Simplify Repetitive Tasks with Loops
  • Arrow Functions
  • Pass Information Into Functions
  • Create Reusable Code with Functions
  • The Math Object
  • Working with Numbers
  • Making Decisions in Your Code with Conditional Statements
  • Working With Strings
  • Storing and Tracking Information with Variables
  • Hello, JavaScript!
  • LINQ Queries
  • Extending Our Entity Data Model
  • Entity Framework and Databases
  • Introducing Entity Framework
  • Handling Errors When Manipulating Data
  • Deleting Data from a Database
  • Updating Data in a Database
  • Adding Data to a Database
  • Adding the Game Logic
  • Making the Game Interactive
  • Rendering the Game
  • Getting Started with MongoDB
  •  Building Constructor Methods and Generating Objects
  • Introducing 'Four in a Row'
  • Getters and Setters
  • Working with Classes in JavaScript
  • Object Basics
  • Introduction to Object-Oriented JavaScript
  • AJAX and APIs
  • jQuery and AJAX
  • Exploring Async/Await
  • Understanding Promises
  • Asynchronous JavaScript with Callbacks
  • What is Asynchronous Programming?
  • Programming AJAX
  • AJAX Concepts
  • Working with jQuery Collections (2017)
  • Understanding jQuery Events and DOM Traversal (2017)
  • Introducing jQuery (2017)
  • Traversing the DOM
  • Responding to User Interaction
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • The Browser Environment
  • Create Function Using Arrow Syntax
  • Using Template Literals
  • Defining Variables With let and const
  • JavaScript Tools and Workflows
  • JavaScript is Everywhere
  • JavaScript Objects
  • JavaScript Arrays
  • JavaScript Loops
  • JavaScript Functions
  • JavaScript Conditional Statements
  • Introducing JavaScript
  • Finishing the Game
  • JavaScript Numbers
  • Finishing Our CRUD Web App
  • Adding Form Validation
  • Improving Our Form
  • Creating a Basic Form
  • Choosing Options
  • Organizing Forms
  • Form Basics
  • Introducing CRUD Applications
  • JavaScript Variables
  • Introducing JavaScript
  • Adding a List Page
  • Modeling and Presenting Data
  • Views
  • Controllers
  • Project Setup
  • Python Lists
  • Build an Application
  • Using Lists
  • Meet Lists
  • All Together Now
  • Functions and Looping
  • Types and Branching
  • Meet Python
  • GET and POST Requests in a Browser
  • Introduction to HTTP
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • What To Test
  • Test Driven Development
  • Writing Unit Tests
  • Unit Testing
  • GitHub and Other Remote Repositories
  • Managing Committed Files
  • First Commits
  • Query Builder
  • Query Operators
  • Functional!
  • Now You're Querying!
  • Review
  • Interfaces
  • Inheritance
  • Adding New Behavior
  • Thinking in Components
  • Organizing Code into Methods
  • Reflections
  • Global Illumination
  • Shadows
  • Lighting Basics
  • Camera Switching
  • Camera Movement
  • Image Effects
  • Camera Basics
  • Scripting Materials
  • Additional Textures in the Standard Shader
  • Textures in the Standard Shader
  • Understanding Materials
  • Key Concepts in Unity
  • Debugging Games
  • Lights, Audio, and Animation
  • Assets and Game Objects
  • The 3D Views
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Sets and Dictionaries
  • Lists
  • Arrays
  • Workspace Basics
  • Data Retreiver
  • Serialized!
  • Data Parser
  • Data Reader
  • Finding the Data You Want
  • Getting Data from a Database
  • Data, Databases and SQL
  • Abstraction
  • System.Object
  • Polymorphism
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Loops and Final Touches
  • Encapsulation with Properties
  • Encapsulation and Arrays
  • Inheritance
  • Methods
  • Object-Oriented Programming
  • Perfect
  • Perform
  • Console I/O
  • Event Planning
  • Build a Pomodoro App
  • Prepare and Plan
  • Design a Better App
  • Graphical User Interfaces
  • Advanced Tooling
  • IDE Exploration
  • How it Works
  • Efficiency!
  • Exploring the Java Collections Framework
  • Organizing Data
  • Getting There
  • Delivering the MVP
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Newbie