Jun Kakeno
seal-mask

Jun Kakeno

Techdegree Graduate

Member Since March 24, 2017

24,842

Total Points

Points are earned whenever you take an important action on Treehouse.
Learn more about when and how points are earned.

207 Achievements

  • MVC
  • Notifications
  • KVC and KVO
  • Singletons
  • Two-stage Object Creation
  • What Are Design Patterns?
  • Intro to Unit Testing 2
  • Introduction to Unit Testing
  • Saving a Selfie
  • Adding Metadata to Photos
  • GPU Based Approach
  • Image Processing
  • Playing with Filters
  • Pinching, Panning and Zooming
  • Browsing An Album
  • Taking Photos
  • Deleting and Updating Data
  • Fetching Data Using Fetch Requests
  • Inserting and Saving Data Using a Context
  • Understanding the Core Data Stack
  • Adding Reviews and a Map
  • Retrieving Restaurant Details Using Operations
  • Simplifying Networking Code
  • Obtaining a Location Fix
  • Authorization with Third Party Libraries
  • Getting the REST You Need 2
  • Downloading Album Artwork
  • Requesting Real Data
  • Enhancing the iTunes Endpoint
  • URLs and Parameter Encoding
  • Building the User Interface
  • Modeling iTunes Search Results
  • Decoupling the Data Source
  • Sorting Contacts Into Sections
  • Static Table Views for Detail Interfaces
  • Displaying Contact Data
  • A High Level Overview
  • Error Handling
  • Dynamic Keys and Inheritance
  • Parsing Different JSON Structures
  • Parsing to Non-Primitive Types
  • 1st Techdegree Peer Review
  • An Overview of Codable
  • Refactoring Using Codable
  • Dark Sky API Client
  • Downloading JSON Data Asynchronously
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Error Handling and Memory Management
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics and Protocols
  • Generic Types
  • Generic Functions, Parameters and Constraints
  • Adding Sound Effects
  • Personalizing The Story
  • Refactoring Our Code
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through An Adventure
  • Using the Delegate Pattern in iOS
  • The Delegate Pattern
  • Access Control
  • Memory Management in Swift
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization
  • Properties
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling an Interface
  • Error Handling
  • Creating Flexible Objects Using Protocols
  • Protocol Basics
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs As Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes in Swift
  • Complex Data Structures
  • Adding Power to Functions
  • Functions in Swift
  • Control Flow With Conditional Statements
  • Control Flow With Loops
  • Dictionaries in Swift
  • Introduction to Collections
  • Hooking Up the Model to the View
  • Building the Weather UI
  • Working with JSON
  • Concurrency and Error Handling
  • Networking
  • Exploring an API
  • Getting Started with Android
  • Writing Great Swift
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Publishing on Google Play
  • Is This Thing On?
  • Learning Anko
  • Adding the UI
  • Putting It All Together
  • Modelling Solitaire
  • Hello Kotlin!
  • Local Notifications
  • Broadcast Receivers
  • Implicit Intents and Intent Filters
  • For All Intents and Purposes
  • Productivity
  • Presentation Skills
  • Important Skills For Professional Success
  • Scrum Artifacts
  • Scrum Events
  • Introducing Scrum
  • What is Agile?
  • UI Testing with Espresso
  • Unit Testing - Now Featuring Robolectric!
  • Unit Testing
  • What to Test
  • How To Test
  • Why Test
  • But Wait There's More!
  • Bound Services
  • Introducing Services
  • Threads in Android
  • Interacting with Google+ APIs
  • Connecting to Play Services
  • Interacting with Your API
  • Adding Play Services to Your App
  • Handling Errors When Manipulating Data
  • Deleting Data from a Database
  • Updating Data in a Database
  • Adding Data to a Database
  • Migrating a SQLite Database
  • CRUD Operations with SQLite
  • Using SQLite for Structured Data
  • Finding the Data You Want
  • Getting Data from a Database
  • Data, Databases and SQL
  • Key-Value Saving with SharedPreferences
  • File Storage
  • Introduction to Data Persistence
  • Building Your Resume
  • Tablet Time
  • Ingredients and Directions
  • Managing Fragments
  • Introducing Fragments
  • The Project
  • Introducing SharedPreferences
  • The Activity Lifecycle
  • Introduction to HTTP
  • WWW
  • The Internet
  • Acting on List Item Taps
  • Lists with RecyclerViews
  • Using Parcelable Data
  • Custom ListViews
  • Standard ListViews
  • Updating the Data Model
  • Hooking up the Model to the View
  • Building the Weather UI
  • Working with JSON
  • Concurrency and Error Handling
  • Networking
  • Exploring an API
  • Activity Transitions: Advanced Topics
  • Shared Element Transitions
  • Transitions Framework
  • Animation Basics
  •  Create a Web Presence on GitHub
  •  Working on a Team
  • Working By Yourself
  • Hello, GitHub!
  • Themes and Compatibility
  • Using Styles in Layouts
  • Why Version Control Matters
  • The Rest of the Story
  • Finishing the User Interface
  • The Model-View-Presenter Pattern
  • Intents and Multiple Activities
  • Tuning the User Interface
  • User Input in Android
  • Efficiency!
  • Exploring the Java Collections Framework
  • Testing and Debugging
  • Improving Our Code
  • Basic Android Programming
  • Creating the Screen Layout
  • Getting Started with Android
  • Organizing Data
  • Getting There
  • Delivering the MVP
  • Creating the MVP
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Newbie