Accessibility and the Design Process5:11 with Anwar Montasir
By now you’ve learned quite a bit about accessibility requirements. But how do we incorporate this knowledge into our design process?
By now you've learned quite a bit about accessibility requirements. But 0:00 how do we incorporate this knowledge into our design process? 0:05 The first tool we'll be examining is one we created here at Treehouse. 0:09 Linked in the Teachers Notes of this video is a document called 0:14 the Accessibility Checklist for UX Designers. 0:18 This four page PDF visualizes the WCAG guidelines that matter most to designers. 0:22 The PDF is interactive, so you can toggle check boxes onscreen as 0:29 accessibility concerns are met on your next project, or 0:34 print out a copy to share with your team or keep by your computer. 0:38 However, following WCAG guidelines doesn't by itself 0:43 guarantee an accessible experience for your user. 0:48 It's critical to involve users of varying capabilities in the research, 0:52 persona, and testing phases of the design process. 0:57 If you're not sure how users with disabilities interact with the web, 1:03 ask them. Include people with disabilities in your discovery phase, 1:07 during research, and while sending out user surveys. 1:12 I've included articles in the Teacher's Notes with tips on including people with 1:16 disabilities in your user research, as well as a resource 1:21 from Survey Monkey on creating accessible, WCAG compliant surveys. 1:25 The results of your research should manifest in more inclusive user personas. 1:31 Personas are all about increasing empathy, and 1:38 reminding your design team about other perspectives different than their own. 1:41 Imagine you're tasked with creating an app that allows users to book reservations and 1:47 join wait lists at their favorite restaurants. 1:52 If you're a personas contain a blind user, you're less likely to make the mistake 1:55 Domino's Pizza made of creating an app that can't be accessed by a screen reader. 2:01 If another user needs a wheelchair or 2:07 scooter, you'll remember to provide filters to allow users to narrow 2:09 search results to restaurants with accessible tables and restrooms. 2:14 Involving users with disabilities in user testing is equally critical. 2:21 Doing so will likely require additional time and resources, such as conducting 2:26 tests using an assistive device or with a sign language interpreter present. 2:33 But the rewards outweigh the cost. 2:39 Not only will you learn how to make your product accessible, but 2:42 the lessons learned from removing barriers will make your entire team more 2:46 conscious of accessibility issues on future projects from day one. 2:50 Early in this stage, I listed a number of companies who have been subject 2:57 to lawsuits for getting accessibility wrong, so I'll conclude with 3:02 a resource from a company with an ongoing commitment to accessibility. 3:07 In the Accessibility section of Apple's website, we see a thorough 3:12 guide to iOS accessibility features, including voice and 3:17 switch control, as well as a remarkable short film edited by Sady Paulson, 3:21 an editor, director and cinematographer with cerebral palsy. 3:26 [MUSIC] 3:31 NARRATOR: People think that having a disability is a barrier. 3:36 [MUSIC] 3:40 But that's not the way I see it. 3:45 [MUSIC] 3:48 You can catch up with friends. 3:50 [MUSIC] 3:52 MAN: Ready? 3:54 NARRATOR: You can capture a moment with your family. 3:55 IPHONE: One face, small face, focus long. 3:57 [MUSIC] 4:01 NARRATOR: And you can start the day bright and early. 4:03 [MUSIC] 4:06 You can take a trip to somewhere new. 4:11 [MUSIC] 4:13 WOMAN: Three miles to the summit. 4:19 [MUSIC] 4:21 NARRATOR: You can concentrate on every word of the story. 4:23 IPAD: A bird began to sing, Jack opened his eyes. 4:26 [MUSIC] 4:30 NARRATOR: You can take the long way home. 4:33 [MUSIC] 4:43 Or edit a film like this one. 4:45 [MUSIC] 4:49 When technology is designed for everyone. 4:56 [MUSIC] It lets anyone do what they love, 5:01 [SADY LAUGHS] including me. 5:05 [MUSIC] 5:07
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