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Animation with Sine Waves0:00 with Nick Pettit
In mathematics, sine is a trigonometric function of an angle. It can be used to smoothly oscillate a value, such as the camera's position.
- Cameras in Unity - Project Files - This is a zip file that contains the Unity project for this course. Download the file, unzip it, and then in your file browser (Finder on OS X and Exporer on Windows) navigate to Cameras in Unity > Assets > _Scenes. Finally, choose the scene you'd like to open.
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