This course will be retired on March 8, 2022. We recommend "UX Design Patterns" for up-to-date content.
Gamification4:18 with Nick Pettit
One way to look at gamification is through the lens of persuasive patterns. We can motivate users toward the completion of a challenge or a goal by praising them and then providing them with a new challenge.
- UI Patterns - UI Patterns is one of the most comprehensive resources for both UI patterns and behavioral patterns.
- Balsamiq Mockups - Balsamiq Mockups is the drawing tool used in these lessons. If you'd like to follow along using the same tool, download and install it. However, any other drawing tool (including pencil and paper) will work fine.
- Project Files - This is the Balsamiq Mockup file that was created during these lessons (as it appears at the end of the course). It's not necessary to download it, it's just here for your review.
You need to sign up for Treehouse in order to download course files.Sign up