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Graphical Projection0:00 with Nick Pettit
A camera in Unity can render the game in a perspective projection or an orthographic projection. The word projection in this context refers to the idea that we're viewing a 3D world on a 2D screen, and the words perspective and orthographic describe two different sets of rules for how the projection is created.
- Cameras Overview - This section of the Unity Manual provides an overview of how cameras work.
- Camera Class - This section of the Unity Manual details the camera component in Unity.
- Cameras in Unity - Project Files - This is a zip file that contains the Unity project for this course. Download the file, unzip it, and then in your file browser (Finder on OS X and Exporer on Windows) navigate to Cameras in Unity > Assets > _Scenes. Finally, choose the scene you'd like to open.
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