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Switch Camera Method0:00 with Nick Pettit
Now that we have a list of cameras, we need to switch between them.
GameObject.SetActive() - The
SetActive()method can activate or deactivate a game object.
- Cameras in Unity - Project Files - This is a zip file that contains the Unity project for this course. Download the file, unzip it, and then in your file browser (Finder on OS X and Exporer on Windows) navigate to Cameras in Unity > Assets > _Scenes. Finally, choose the scene you'd like to open.
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