Anthony Veaudry
seal-mask

Anthony Veaudry

Techdegree Graduate

Greece

55,513

Total Points

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Skills & Experience

  • Spoken Languages

    • English
    • Greek

534 Achievements

  • Getting Data From an API With Node
  • Introduction to Node.js
  • Layout Patterns
  • Navigation Patterns
  • Designing With Patterns
  • Big Data at Netflix
  • Where and How Big Data Is Used
  • What is LTV?
  • What is Big Data
  • LTV Analysis by Example
  • Welcome to Basic Statistics for Data Analysis
  • Error Checking
  • Conditional Formatting
  • Pivot Tables
  • LOOKUP Functions
  • Bringing It All Together
  • The Cash Flow Statement
  • The Balance Sheet
  • The Profit & Loss Statement
  • Introducing Financial Statements
  • Merge Sort and Linked Lists
  • The Merge Sort Algorithm
  • Building a Linked List
  • Exploring Arrays
  • Practicing Data Visualization in Excel
  • Chart Formatting and Layout
  • When To Use What Type of Chart
  • Introduction To Data Visualization
  • The Data Analysis Process
  • Getting to Know Your Data
  • Introducing Data Analysis
  • Branches on Git Hosting Services
  • Remote Branches
  • Merging
  • Branches
  • Business Plan for Freelance Business
  • Business Plan Basics
  • Professional Development
  • Applying & Interviewing
  • The Job Search
  • Networking
  • Personal Branding
  • Setting Your Course
  • Careers in the Tech Industry
  • Practice Updating Resources
  • Practice CRUD Operations
  • Practice Creating Scaffolds
  • Sinatra Layouts
  • HTML Forms
  • Practice ERB Templates
  • Defining Routes
  • Ruby Standard Library: Part 2
  • Ruby Standard Library: Part 1
  • Ruby Core
  • Store Inventory Using Modules
  • Include and Extend
  • Practicing Data Visualization
  • Line and Area Charts, Scatter Plots, and Maps
  • Bar Charts, Histograms, and Pie Charts
  • Data Visualization Fundamentals
  • Ruby Core Modules
  • Ruby Module Basics
  • Input and Output
  • Search
  • Ruby Class Design
  • Blocks Practice
  • Working With Blocks
  • Ruby Blocks
  • Creating a Long Term Business
  • Protecting Yourself With Contracts
  • Establishing a Proper Workflow
  • Pricing and Project Proposals
  • Finding Your First Project
  • Starting a Freelance Career
  • More Association Options
  • Using Associations in Your App
  • Active Record Associations
  • A Route to a Delete Action
  • Routes to Update Actions
  • Routes for Create Actions
  • A Route to a Read Action
  • Rails Resource Index
  • Adding a Model Attribute
  • Using the Rails Console
  • Handling Rails Requests
  • Creating Rails Apps
  • Gems In Depth
  • Sinatra Finishing Touches
  • Updating Data in Sinatra
  • Adding New Data in Sinatra
  • Ruby Gems
  • Sinatra ERB Templates
  • Creating New Sinatra Apps
  • Build a Bank Account Class
  • Ruby Variables and Methods
  • Ruby Objects and Classes
  • Build a Simple Contact List
  • Ruby Iteration
  • Ruby Loops
  • Build a Grocery List Program
  • Ruby Hashes
  • Ruby Arrays
  • Ruby Conditionals
  • Ruby Numeric Types
  • Ruby Objects
  • Ruby Strings and Escape Sequences
  • Ruby Syntax
  • Self-Assessment
  • Common Commands
  • Directories and Files
  • The Command Shell
  • Recursion and Space Complexity
  • Algorithms in Code
  • WebDriver Input Actions
  • WebDriver Waits
  • Use Selenium with Testing Frameworks
  • Vulnerabilities: Configuration, Components, and Logging
  • Vulnerabilities: Authentication, Access, and Sensitive Data
  • Vulnerabilities:  Injection, XSS, CSRF
  • The OWASP Top 10 Explained
  • Maintaining Secure Web Apps
  • Protecting Data and Keeping Attackers Out
  • Why Protect Your Web Apps
  • JavaScript Frameworks, Libraries, and Developer Roles
  • JavaScript Outside of the Browser
  • Regular Expressions
  • Exploring Best Practices
  • Test Drive
  • Meet Selenium
  • Security: Solutions
  • Security: Concerns
  • Security in Practice
  • Common Attacks and Defenses
  • Hello Internet!
  • Building Your Resume
  • Scrum Artifacts
  • Scrum Events
  • Introducing Scrum
  • What is Agile?
  • Mobile-First CSS Layout
  • Finishing Touches
  • Styling Images
  • Styling Boxes
  • Styling Text
  • CSS Media Queries
  • CSS Layout Techniques
  • Box Model Concepts
  • The CSS Box Model
  • Fundamental Concepts
  • Understanding Values and Units
  • Basic Selectors
  • Getting Started with CSS
  • How to Have 1:1's
  • Telling the Story
  • Designing for your User’s "To-be"
  • Understanding your User’s “As-is” Scenario
  • Becoming Acquainted with Your User
  • Becoming a Design Thinker
  • Rehearsal and Delivery
  • Creating and Refining
  • Preparing to Present
  • Preparing Design Files for Developers
  • Designing with Developers
  • Build a Spreadsheet
  • Spreadsheet Best Practices
  • Spreadsheet Functions & Formulas
  • Getting Started With Spreadsheets
  • Introducing Spreadsheets
  • Practicing Getters and Setters
  • Making sense of it all
  •  Learning activity: Interviewing
  • Learning activity: Field Observation
  • Learning activity: Experience Sampling
  • Finding participants for your learning activity
  • Solving an Important Problem
  • Moving Beyond the Blog
  • Finding Business
  • Creating Content
  • Introduction to Blogging
  • Technical Interviewing
  • Video Marketing
  • Email Marketing
  • Search Engine Optimization
  • Usability Testing
  • Usability Basics
  • Social Media
  • Using Slack Effectively
  • Introducing Slack for the Techdegree
  • Soft Skills - Psychology
  • Writing Online
  • Productivity
  • Presentation Skills
  • Important Skills For Professional Success
  • Protecting and Sharing Your Work
  • Licensing
  • Fair Use and Public Domain
  • Getting Started with Copyright
  • Updating and Uninstalling Packages with npm
  • Installing Packages with npm
  • What is npm?
  • You as a Mentee
  • Tools and Techniques
  • The Deeper Negative Impacts on Society
  • Tricky Interfaces & Dirty Data
  • Introduction to Ethical Design
  • Time Complexity
  • Playing a Counting Game
  • Sorting Algorithms
  • Searching Names
  • Writing a Classifier
  • Machine Learning Vocabulary
  • Introduction to Machine Learning
  • Introduction to Node.js
  • Adding the Game Logic
  • Making the Game Interactive
  • Rendering the Game
  •  Building Constructor Methods and Generating Objects
  • Introducing 'Four in a Row'
  • Lists, Code, Links and Images
  • Understanding Markdown
  • Prototyping with a Design System
  • Material Design Basics
  • Understanding Design Systems
  • Improving Usability
  • Mobile Usability
  • Website Usability
  • What is Usability?
  • Simple Mobile Interface
  • Exporting Designs
  • Sketch Features
  • Introducing Sketch
  • Finalizing the Project
  • Case Studies and Examples
  • The Brand Identity Design Process
  • Introduction to Brand Identity
  • The Logo Sprint
  • Logo Design 101
  • Going Beyond & Best Practices
  • Introduction to User Onboarding
  • How to Critique Design
  • JavaScript Tools and Workflows
  • JavaScript is Everywhere
  • Chrome DevTools Basics
  • Programming AJAX
  • AJAX Concepts
  • Loop Through Objects
  • Object Basics
  • Exploring Async/Await
  • Understanding Promises
  • Asynchronous JavaScript with Callbacks
  • What is Asynchronous Programming?
  • Multidimensional Arrays
  • Loop Through Arrays
  • Store Multiple Values in an Array
  • Working with 'for' Loops
  • Simplify Repetitive Tasks with Loops
  • Arrow Functions
  • Pass Information Into Functions
  • Create Reusable Code with Functions
  • Checking Out and Returning a Book
  • Starting with Some Methods
  • The Math Object
  • Working with Numbers
  • Storing and Tracking Information with Variables
  • Working With Strings
  • Making Decisions in Your Code with Conditional Statements
  • Hello, JavaScript!
  • Data Types and Variables
  • JavaScript Functions
  • JavaScript Arrays and Loops
  • JavaScript Objects and Conditionals
  • Interaction Design in Practice
  • Theories and Psychology
  • Design an Accessible Form
  • Introducing Accessible Design
  • Material Design Components
  • Working With Material Design
  • Designing for iOS
  • Working With Human Interface Guidelines
  • Voice and Tone
  • User Interface Library
  • Visual Design Language
  • Understanding Design Systems
  • The Design Solution
  • The Design Problem
  • Design Principles
  • What is Product Design?
  • Persuasive Patterns
  • UI Patterns
  • Designing with Patterns
  • Planning Your Users’ Journey
  • Strategy: Determining Goals for your Product
  • Understanding Our Users
  • Intro to User Experience (UX) Design
  • Interactivity in Adobe XD
  • Prototyping Designs in Adobe XD
  • Introducing Adobe XD
  • Hierarchy and Layout
  • Writing Copy
  • Principles of Design
  • Elements of Design
  • Quantitative Methods
  • Usability Studies
  • Qualitative Studies
  • Measuring Your Designs
  • Applying IA
  • Evaluating IA
  • Main Principles
  • What is Information Architecture?
  • Analysis
  • Interviewing
  • Recruiting Participants
  • Implementing UX Content
  • Creating UX Content
  • UX Content Attributes
  • UX Content Basics
  • Create a Banner Ad
  • Hello, Photoshop!
  • Digital Media Basics
  • Team Collaboration in Figma
  • Prototyping Designs in Figma
  • Introducing Figma
  • Save for the Web
  • Adding Images and a Mockup
  • Logo Design
  • Creating a Wireframe
  • Introducing Adobe Illustrator
  • Design Foundations Final
  • Becoming a Problem Solver
  • Understanding Aesthetics
  • How to Make Wireframes in Adobe XD
  • How to Make Wireframes in Balsamiq
  • How to Make Wireframes on Paper
  • What is Wireframing?
  • Design Patterns
  • Page Layout
  • Going Further with Type
  • Laying Out Type
  • Web Typography
  • How to Choose and Use Fonts
  • Introduction to Typography
  • Exploration
  • Discovery
  • The Rough Plan
  • Practice forEach
  • Practicing Classes
  • Practicing Object Basics
  • Asynchronous Code in Express
  • Create Function Using Arrow Syntax
  • Using Template Literals
  • Defining Variables With let and const
  • The Role of Selectors in JavaScript
  • Pseudo-classes and Combinators
  • Selector Basics
  • Treehouse Club - JavaScript
  • Build an Accessible Form
  • Introduction To Accessibility
  • Welcome to the Treehouse Club
  • Computer Languages
  • Computer Basics
  • WWW
  • Treehouse Club - CSS
  • Responsive Patterns
  • Media Queries
  • Responsive Theory
  • Building Forms With Bootstrap
  • Using Bootstrap Components
  • Responsive Layouts With the Bootstrap Grid
  • Getting to Know Bootstrap 4
  • Combine and Minify Assets
  • Optimize Assets
  • Measuring Performance
  • Planning for Performance
  • Going Further with Grid Layout
  • Flexible Sized Grids
  • Introducing Grid Layout
  • Give and Receive Feedback
  • Imposter Syndrome
  • The Internet
  • Introduction
  • Getting the REST You Need 2
  • GET and POST Requests in a Browser
  • Introduction to HTTP
  • Getters and Setters
  • Working with Classes in JavaScript
  • Object Basics
  • Introduction to Object-Oriented JavaScript
  • Classes
  • Objects and New Collection Types
  • The Cooler Parts of ES2015
  • ES2015 Basics
  • Putting it all Together
  • Actions, Dispatch and Reducers. Oh my!
  • Modularizing the React Scoreboard Application
  • Getting Started with Redux
  • React Component Patterns
  • Stateful Components and Lifecycle Methods
  • Managing State and Data Flow
  • Build Modular Interfaces with Components
  • Stateful Components
  • Introducing Props
  • Thinking in Components
  • First Steps in React
  • Introduction to Design
  • Telling the Story
  • Designing for Your User’s "To-be"
  • Understanding your User’s “As-is” Scenario
  • Becoming Acquainted with Your User
  • Becoming a Design Thinker
  • Putting It All Together
  • Embracing the Process
  • Curating the Work
  • Portfolio Goals
  • Demystifying the Portfolio
  • GitHub and Other Remote Repositories
  • Managing Committed Files
  • First Commits
  • Final Project: Create a Typographic Site
  • Laying Out Type for the Web
  • Basic Web Typography
  • How to Choose and Use Webfonts
  • Introduction to Typography
  • Testing for Accessibility
  • Mobile Accessibility
  • Accessible UI Patterns
  • Semantic HTML and WAI-ARIA
  • WCAG 2.0 (and Other Standards)
  • Access for Everybody
  • Going Further with Routing
  • Navigating, Nesting and Redirecting Routes
  • Getting Started with React Router
  • Refining the App
  • Building the Application
  • Setting up with Create React App
  • Component Lifecycle
  • Designing Dataflow
  • Stateful Components
  • Thinking in Components
  • First Steps in React
  • Callbacks and the DOM
  • Callbacks with Timers
  • Introduction to Callback Functions
  • AJAX and APIs
  • jQuery and AJAX
  • Programming AJAX
  • AJAX Concepts
  • Get Involved in Open Source
  •  Create a Web Presence on GitHub
  •  Working on a Team
  • Working By Yourself
  • Hello, GitHub!
  • Keyframe and Line Drawing Animations
  • Transitions and Transforms
  • Creating an SVG
  • Introduction to SVG
  • Adding 3D Effects with CSS
  • Getting Started with CSS Transforms
  • Transition Timing Functions and Delays
  • Getting Started with CSS Transitions
  • Improving the Application Code
  • Editing and Filtering Names
  • Adding and Removing Names
  • Captioning Video
  • Media Basics
  • Traversing the DOM
  • Responding to User Interaction
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • The Browser Environment
  • 5 Star Techdegree Reviewer
  • 1st Techdegree Peer Review
  • Modular Media Queries
  • Sass Grid System
  • SMACSS and Sass
  • Sass and BEM
  • Getting Modular with Mixins and Functions
  • Debugging, Best Practices, and Production
  • Refactoring with Sass
  • Installing Sass and Setting up the Project
  • Add Reusable Logic to Your Sass
  • Write Smart and Efficient CSS with Sass
  • Improve Your Workflow with Sass
  • Getting Started with Sass
  • Using a jQuery Carousel
  • Add a Sticky Navigation Bar
  • Introducing jQuery Plugins
  • DOM Traversal
  • DOM Manipulation
  • Events
  • Hello, jQuery!
  • JavaScript Objects
  • JavaScript Arrays
  • JavaScript Loops
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Introducing JavaScript
  • Finishing the Game
  • Introducing JavaScript
  • Building a Layout with Flexbox
  • Flexbox Properties
  • Understanding Flexbox
  • Advanced Selectors
  • Going Further with Attribute Selectors and Pseudo-Classes
  • Selectors - Beyond the Basics
  • Choosing Options
  • Organizing Forms
  • Form Basics
  • Structuring Tables
  • Table Basics
  • Art Direction with the Picture Element
  • Image Delivery with Srcset and Sizes
  • Positioning Page Content
  • CSS Layout Project
  • Page Layout with the Float Property
  • Controlling Layout with CSS Display Modes
  • Getting Started with CSS Layout
  • Fundamental Concepts
  • Designing with the Latest Features
  • Basic Layout
  • The Box Model
  • Understanding Values and Units
  • Basic Selectors
  • Getting Started with CSS
  • Going Further with HTML
  • Images, Text and Links
  • Structuring Your Content
  • Getting Started With HTML
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • Newbie