Helgi Helgason

Helgi Helgason

Member Since July 13, 2015

7,599

Total Points

Points are earned whenever you take an important action on Treehouse.
Learn more about when and how points are earned.

Skills & Experience

  • Looking for work

    Yes

105 Achievements

  • Intents and Multiple Activities
  • Tuning the User Interface
  • User Input in Android
  • Review
  • Interfaces
  • Inheritance
  • Protocol Oriented Networking
  • Adding New Behavior
  • Thinking in Components
  • Organizing Code into Methods
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Asynchronous Error Handling
  • Closures in Cocoa Touch
  • Building Standard Library Functions
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Closure Expressions
  • First Class Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Introducing JavaScript
  • Getting Started with WordPress
  • Creating a Story
  • Navigating Through an Adventure
  • Delegation in iOS
  • Memory Management in Swift 2
  • Extensions and Protocols
  • Displaying Additional Views
  • Using the Vending Machine
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Properties in Swift 2
  • Self-Assessment
  • Building a Music Library and Playlists (Swift)
  • Using a Navigation Controller With Segues (Swift)
  • Working With Multiple View Controllers (Swift)
  • Starting a Freelance Career
  • Loading Data From a Resource
  • Modeling An Interface
  • Error Handling in Swift 2.0
  • Introduction to Delegates
  • Scripting Materials
  • Additional Textures in the Standard Shader
  • Perfect
  • Perform
  • Console I/O
  • Prepare and Plan
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Important Skills For Professional Success
  • Complex Data Structures
  • Computer Basics
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Swift Inheritance
  • Swift Classes and Objects
  • Build and Share a Unity Game
  • Game Audio
  • Score, Enemies, and Game State
  • Pickups
  • Player Input and Cameras
  • The Unity Editor and Scene Setup
  • Introduction to Video Games
  • Introducing Sketch
  • Swift Structs and their Methods
  • Swift Structs
  • Swift Enums and their Methods
  • Swift Enums
  • Swift Optionals
  • Swift Parameters and Tuples
  • Swift Functions
  • Control Flow
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • Newbie