Paul Brazell

Paul Brazell

Columbia, SC

14,371

Total Points

Points are earned whenever you take an important action on Treehouse.
Learn more about when and how points are earned.

Skills & Experience

  • Company

    Impact360

  • Job Title

    IT Specialist

  • Spoken Languages

    • English
  • Looking for work

    Yes

191 Achievements

  • Python: Instant Objects
  • Dungeon Game 2
  • Downloading Album Artwork
  • Requesting Real Data
  • Enhancing the iTunes Endpoint
  • Python Sets
  • Python Tuples
  • Python Dictionaries
  • URLs and Parameter Encoding
  • Python Slices
  • Python Lists
  • Build an Application
  • Meet Lists
  • Using Lists
  • All Together Now
  • Meet Python
  • Types and Branching
  • Functions and Looping
  • Building the User Interface
  • Modeling iTunes Search Results
  • Error Handling
  • Dynamic Keys and Inheritance
  • Parsing Different JSON Structures
  • Parsing to Non-Primitive Types
  • An Overview of Codable
  • Decoupling the Data Source
  • Sorting Contacts Into Sections
  • Static Table Views for Detail Interfaces
  • Displaying Contact Data
  • A High Level Overview
  • Refactoring Using Codable
  • Dark Sky API Client
  • Downloading JSON Data Asynchronously
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Error Handling and Memory Management
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics and Protocols
  • Generic Types
  • Generic Functions, Parameters and Constraints
  • Adding Sound Effects
  • Personalizing The Story
  • Refactoring Our Code
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through An Adventure
  • Using the Delegate Pattern in iOS
  • The Delegate Pattern
  • Writing Great Swift
  • Access Control
  • Memory Management in Swift
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization
  • Properties
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling an Interface
  • Creating Flexible Objects Using Protocols
  • Protocol Basics
  • Error Handling
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs As Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Differentiating Between Objects
  • Class Inheritance
  • Classes in Swift
  • Complex Data Structures
  • Adding Power to Functions
  • Functions in Swift
  • Control Flow With Conditional Statements
  • Control Flow With Loops
  • Dictionaries in Swift
  • Introduction to Collections
  • An Introduction to Swift Programming
  • Swift Types
  • Swift Operators
  • Number Game App
  • Shopping List App
  • Logic in Python
  • Python Data Types
  • Python For Beginners
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Adding Sound Effects
  • Refactoring the Model
  • Creating the User Interface Programmatically
  • Creating a Story
  • Memory Management in Swift 2
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Properties in Swift 2
  • Navigating Through an Adventure
  • Getting the REST You Need
  • Refreshing the Data
  • Adding Weather Icons
  • Managing Complexity
  • PHP Data & Structure
  • PHP Getting Started
  • Using your New Tools
  • Getting Started with Java
  • Handling Errors When Manipulating Data
  • Deleting Data from a Database
  • Updating Data in a Database
  • Adding Data to a Database
  • Aggregate and Numeric Functions
  • Date and Time Functions
  • Working with Text
  • Ordering, Limiting and Paging Results
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling An Interface
  • Intro to Objective-C
  • Interacting With Data From the Web
  • Simple Data Structures
  • Closures in iOS
  • Closures and Closure Expressions
  • Functions as First Class Citizens
  • Refactoring Our Code (Swift)
  • Building the Master and Detail Views (Swift)
  • Delegation in iOS
  • Introduction to Delegates
  • Sharing a Website
  • Responsive Web Design and Testing
  • Adding Pages to a Website
  • Error Handling in Swift 2.0
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Complex Data Structures
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Building a Music Library and Playlists (Swift)
  • Deploying to a Device
  • Styling Web Pages and Navigation
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Using a Navigation Controller With Segues (Swift)
  • Working With Multiple View Controllers (Swift)
  • Debugging Our App
  • Improving Our User Interface
  • Using a Data Model
  • Views and View Controllers
  • Getting Started with Xcode
  • Swift Value vs Reference Types
  • Swift Properties
  • Swift Inheritance
  • Swift Classes and Objects
  • Swift Structs and their Methods
  • Swift Structs
  • Swift Enums and their Methods
  • Swift Enums
  • Swift Optionals
  • Swift Parameters and Tuples
  • Swift Functions
  • Control Flow
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • Newbie