Shaunty McMillin

Shaunty McMillin

Member Since November 7, 2021

5,379

Total Points

Points are earned whenever you take an important action on Treehouse.
Learn more about when and how points are earned.

69 Achievements

  • Loop Through Objects
  • Object Basics
  • Multidimensional Arrays
  • Loop Through Arrays
  • Store Multiple Values in an Array
  • Working with 'for' Loops
  • Simplify Repetitive Tasks with Loops
  • Arrow Functions
  • Pass Information Into Functions
  • Create Reusable Code with Functions
  • The Math Object
  • Working with Numbers
  • Making Decisions in Your Code with Conditional Statements
  • Working With Strings
  • Storing and Tracking Information with Variables
  • Hello, JavaScript!
  • Images, Text and Links
  • Structuring Your Content
  • Getting Started With HTML
  • Managing Committed Files
  • First Commits
  • Java Inheritance
  • GET and POST Requests in a Browser
  • Choosing Options
  • Organizing Forms
  • Form Basics
  • Getting the REST You Need 2
  • Introduction to HTTP
  • Concurrency and Error Handling
  • Networking
  • Exploring an API
  • The Rest of the Story
  • Finishing the User Interface
  • The Model-View-Presenter Pattern
  • User Input in Android
  • Basic Android Programming
  • Intents and Multiple Activities
  • Tuning the User Interface
  • Handling Errors When Manipulating Data
  • Deleting Data from a Database
  • Updating Data in a Database
  • Adding Data to a Database
  • What is Wireframing?
  • Treehouse Club - CSS
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • Welcome to the Treehouse Club
  • WWW
  • The Internet
  • Computer Languages
  • Computer Basics
  • Finding the Data You Want
  • Getting Data from a Database
  • Data, Databases and SQL
  • Testing and Debugging
  • Improving Our Code
  • Creating the Screen Layout
  • Getting Started with Android
  • Gotchas and Wins
  • Iteration
  • Creation
  • Harnessing the Power of Objects
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Newbie