Royce Pollard

Royce Pollard

San Diego, CA
Open to Work

Life Explanation: #blessed, Life Story: R|J, Life Quote: "All I do is get better."

24,267

Total Points

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Skills & Experience

  • Job Title

    Professional Football Player; Entrepenuer; SDUSD Visiting Teacher

288 Achievements

  • Dates and Times
  • Iterating and Packing with Dictionaries
  • Introducing Dictionaries
  • Sequence Operations
  • Sequence Iterations
  • Packing and Unpacking
  • Getting Info In and Out of Functions
  • Introduction to Functions
  • Getting to Know Tuples
  • Python Regular Expressions
  • Buggy Logs
  • Cleaner Code
  • Dice Roller
  • Python: Advanced Objects
  • Python: Inheritance
  • Python: Instant Objects
  • Installing Programs
  • Environment and Redirection
  • Console Processes
  • Console Users and Permission
  • Moving Around in the Console
  • Dungeon Game 2
  • Python Sets
  • Python Tuples
  • Python Dictionaries
  • Python Slices
  • Python Lists
  • Build an Application
  • Using Lists
  • Meet Lists
  • All Together Now
  • Functions and Looping
  • Types and Branching
  • Meet Python
  • Perfect
  • Perform
  • Console I/O
  • Prepare and Plan
  • Using a jQuery Carousel
  • Add a Sticky Navigation Bar
  • Introducing jQuery Plugins
  • DOM Traversal
  • DOM Manipulation
  • Events
  • Hello, jQuery!
  • Improving the Application Code
  • Editing and Filtering Names
  • Adding and Removing Names
  • Traversing the DOM
  • Responding to User Interaction
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • Static Table Views for Detail Interfaces
  • Displaying Contact Data
  • The Browser Environment
  • JavaScript Objects
  • JavaScript Arrays
  • JavaScript Loops
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • Fundamental Concepts
  • Designing with the Latest Features
  • Basic Layout
  • The Box Model
  • Understanding Values and Units
  • Basic Selectors
  • Getting Started with CSS
  • Debugging HTML and CSS Problems
  • Sharing a Website
  • Responsive Web Design and Testing
  • Adding Pages to a Website
  • Styling Web Pages and Navigation
  • A High Level Overview
  • Dark Sky API Client
  • Downloading JSON Data Asynchronously
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Adding Sound Effects
  • Personalizing The Story
  • Refactoring Our Code
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through An Adventure
  • Error Handling and Memory Management
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics and Protocols
  • Generic Types
  • Generic Functions, Parameters and Constraints
  • Writing Great Swift
  • Access Control
  • Memory Management in Swift
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Properties
  • Object Initialization
  • Visual Format Language
  • Auto Layout in Code
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs As Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  •  Adding Color and Type
  • Using the Delegate Pattern in iOS
  • The Delegate Pattern
  • Displaying Additional Views
  • Using the Vending Machine
  • Better SEO Through Content
  • Introduction to SEO
  • Creating an Icon
  • Introduction to Illustrator
  • The Logo Sprint
  • Logo Design 101
  • Design Foundations Final
  • Becoming a Problem Solver
  • Understanding Aesthetics
  • Introduction to Design
  • Subqueries
  • Set Operations
  • Joining Table Data with SQL
  • Table Relationships
  • Database Keys
  • Database Normalization
  • Date and Time Functions
  • Working with Text
  • Aggregate and Numeric Functions
  • Ordering, Limiting and Paging Results
  • Handling Errors When Manipulating Data
  • Deleting Data from a Database
  • Updating Data in a Database
  • Adding Data to a Database
  • Finding the Data You Want
  • Getting Data from a Database
  • Data, Databases and SQL
  • Particle Systems and Keeping Score
  • Artificial Intelligence and Sound
  • Physics and Collision
  • Actions and Animations
  • Game Loop and Texture Atlas
  • Intro to Sprite Kit
  • Loading Data From a Resource
  • Modeling an Interface
  • Error Handling
  • Creating Flexible Objects Using Protocols
  • Protocol Basics
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Differentiating Between Objects
  • Class Inheritance
  • Classes in Swift
  • Complex Data Structures
  • Adding Power to Functions
  • Functions in Swift
  • Control Flow With Conditional Statements
  • Control Flow With Loops
  • Dictionaries in Swift
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Transitions, Gestures and More
  • Show Me the Data
  • Introduction to CollectionViews
  • Refactoring Our Code (objc)
  • Building the Master and Detail Views (objC)
  • Managing Playlist Data (objC)
  • Building a Music Library Model (objc)
  • Working With Multiple View Controllers (ObjC)
  • Deploying to a Device (ObjC)
  • Debugging Our App (ObjC)
  • Improving Our User Interface (ObjC)
  • Creating a Data Model (ObjC)
  • Views and View Controllers (ObjC)
  • Getting Started with Xcode (ObjC)
  • Tying It All together
  • Diving Deeper
  • Memory, Arrays and Loops, Oh My!
  • Getting Oriented - Object-Oriented, That Is
  • Immersive Examples
  • Scope and Loops
  • More Operators
  • Operators and Conditionals
  • Data Types and Variables
  • Intro to Objective-C
  • JavaScript Variables
  • Introducing JavaScript
  • Letter Game App
  • Number Game App
  • Shopping List App
  • Logic in Python
  • Python Data Types
  • Python For Beginners
  • Error Handling in Swift 2.0
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Complex Data Structures
  • Function Parameters
  • Functions in Swift 2.0
  • Meet Objects
  • Perfecting the Prototype
  • Using your New Tools
  • Getting Started with Java
  • Control Flow with Conditional Statements
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Delegation in iOS
  • Introduction to Delegates
  • Implementing the Detail View
  • Custom Table View Cells
  • Next Week's Weather
  • Upgrading Stormy
  • Introduction to Table Views
  • Creating Flexible Objects with Protocols
  • Protocols
  • Refreshing the Data
  • Adding Weather Icons
  • Managing Complexity
  • Interacting With Data From the Web
  • Simple Data Structures
  • Closures in iOS
  • Closures and Closure Expressions
  • Functions as First Class Citizens
  • Refactoring Our Code (Swift)
  • Building the Master and Detail Views (Swift)
  • Building a Music Library and Playlists (Swift)
  • MASH JavaScript
  • MASH CSS
  • MASH HTML
  • Treehouse Club - JavaScript
  • Treehouse Club - CSS
  • Welcome to the Treehouse Club
  • WWW
  • Using a Navigation Controller With Segues (Swift)
  • Working With Multiple View Controllers (Swift)
  • Deploying to a Device
  • Debugging Our App
  • Improving Our User Interface
  • Using a Data Model
  • Views and View Controllers
  • Getting Started with Xcode
  • Swift Value vs Reference Types
  • Swift Properties
  • Swift Inheritance
  • Swift Classes and Objects
  • Swift Structs and their Methods
  • Swift Structs
  • Swift Enums and their Methods
  • Swift Enums
  • Swift Optionals
  • Swift Parameters and Tuples
  • Swift Functions
  • Control Flow
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • The Internet
  • Computer Languages
  • Computer Basics
  • Newbie