Sam Belcher

Sam Belcher

Member Since February 28, 2016

3,719

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49 Achievements

  • Generics and Protocols
  • Introduction to Game Design
  • Using the Delegate Pattern in iOS
  • The Delegate Pattern
  • Generic Types
  • Generic Functions, Parameters and Constraints
  • Access Control
  • Memory Management in Swift
  • Extensions and Protocols
  • Properties
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization
  • Error Handling
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling an Interface
  • Creating Flexible Objects Using Protocols
  • Protocol Basics
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs As Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Control Flow With Conditional Statements
  • Differentiating Between Objects
  • Class Inheritance
  • Classes in Swift
  • Complex Data Structures
  • Adding Power to Functions
  • Functions in Swift
  • Control Flow With Loops
  • Dictionaries in Swift
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • Newbie