1 00:00:00,932 --> 00:00:06,188 MICHELLE: In 2012, Facebook conducted a week long research study on nearly 700,000 2 00:00:06,188 --> 00:00:11,280 unwitting users who had not consented to a mental health experiment. 3 00:00:11,280 --> 00:00:14,940 They filled one group's news feeds with positive messages, and 4 00:00:14,940 --> 00:00:17,390 another with negative content. 5 00:00:17,390 --> 00:00:19,870 At the end of the study, Facebook concluded 6 00:00:19,870 --> 00:00:23,640 that the content had indeed influenced people to be more positive or 7 00:00:23,640 --> 00:00:27,470 negative depending on their news feed content. 8 00:00:27,470 --> 00:00:29,310 In an Atlantic article, 9 00:00:29,310 --> 00:00:34,020 experts argued the study didn't violate Facebook's terms of service. 10 00:00:34,020 --> 00:00:38,800 But it certainly didn't comply with the American Psychological Association's 11 00:00:38,800 --> 00:00:43,460 ethical principles and code of conduct regarding consent and deceptive research. 12 00:00:44,690 --> 00:00:49,110 Author and scholar Shoshana Zuboff cautions, "We can affect real world 13 00:00:49,110 --> 00:00:53,400 behavior and emotions without triggering user awareness." 14 00:00:54,530 --> 00:00:59,420 Chamath Palihapitiya, a former VP of growth at Facebook who scaled the social 15 00:00:59,420 --> 00:01:05,140 network to millions of users, resigned from his position over ethical concerns. 16 00:01:05,140 --> 00:01:09,670 He said the short-term dopamine-driven feedback loops that we have created 17 00:01:09,670 --> 00:01:13,750 are destroying how society works, no civil discourse, 18 00:01:13,750 --> 00:01:18,600 no cooperation, misinformation, mistruth. 19 00:01:18,600 --> 00:01:23,600 In the documentary, The Social Dilemma, he questioned the ethics of testing 20 00:01:23,600 --> 00:01:27,096 small feature changes, calling them manipulative. 21 00:01:27,096 --> 00:01:31,170 A/B testing is commonplace as software development these days. 22 00:01:31,170 --> 00:01:34,820 A certain percentage of users are shown a tweaked interface 23 00:01:34,820 --> 00:01:37,180 to test the effectiveness of a change, 24 00:01:37,180 --> 00:01:40,180 while the remaining users are shown the usual interface. 25 00:01:41,310 --> 00:01:46,250 When evaluating the ethics of user research, where should the line be drawn? 26 00:01:46,250 --> 00:01:49,490 When should users be informed of the research? 27 00:01:49,490 --> 00:01:52,040 It's difficult to determine hard rules. 28 00:01:52,040 --> 00:01:57,030 Manipulating emotions and behavior for the worst is clearly unethical. 29 00:01:57,030 --> 00:02:02,610 Otherwise, I value A/B testing as a tool for improving the user experience. 30 00:02:02,610 --> 00:02:07,290 When conducting other forms of user research, such as user interviews, 31 00:02:07,290 --> 00:02:11,070 refer to IDEO's Little Book of Design Research Ethics. 32 00:02:11,070 --> 00:02:13,390 There's a link in the teacher's notes. 33 00:02:13,390 --> 00:02:17,382 A few gems include: "Clarify expectations upfront, 34 00:02:17,382 --> 00:02:20,360 get consent, and protect participants' data."