1 00:00:00,685 --> 00:00:05,910 DesignStudio is a collaborative, fast-paced design method that helps teams 2 00:00:05,910 --> 00:00:11,075 understand the nature, opportunities, and constraints of a problem space. 3 00:00:11,075 --> 00:00:16,850 DesignStudio helps solidify ideas from various perspectives, create a culture 4 00:00:16,850 --> 00:00:21,859 of shared ownership and understanding, as well as open an honest critique. 5 00:00:23,320 --> 00:00:28,960 The benefits of a DesignStudio are its rapid idea generation, the fact it quickly 6 00:00:28,960 --> 00:00:34,390 exposes constraints and requirements, it incorporates various perspectives, 7 00:00:34,390 --> 00:00:38,940 builds a shared sense of ownership and creates a shared team understanding. 8 00:00:40,128 --> 00:00:44,070 An effective DesignStudio involves anyone from any role, 9 00:00:44,070 --> 00:00:46,880 people who may be in a reviewing position later and 10 00:00:46,880 --> 00:00:50,240 several small teams of a handful of team members each. 11 00:00:51,680 --> 00:00:56,120 To prepare for a design studio, you need a room with enough wall space, 12 00:00:56,120 --> 00:01:00,020 about six by six or two by two meters per team. 13 00:01:00,020 --> 00:01:02,930 Office supplies specified in the notes section. 14 00:01:02,930 --> 00:01:05,330 You'll research in teams. 15 00:01:05,330 --> 00:01:09,230 The five stages of a design studio are illuminate, 16 00:01:09,230 --> 00:01:13,780 sketch, present, critique, and iterate. 17 00:01:13,780 --> 00:01:16,970 The illumination stage is user research. 18 00:01:16,970 --> 00:01:21,920 If any one person on the team did not have a chance to be involved in research, have 19 00:01:21,920 --> 00:01:27,360 them watch sessions, if they're recorded, or go over experience sampling data. 20 00:01:27,360 --> 00:01:32,380 Trying to figure out what people need, ask each team member to write down 21 00:01:32,380 --> 00:01:37,890 six important insights based on research data they went over or observed. 22 00:01:38,940 --> 00:01:42,169 The DesignStudio is then working in three rounds. 23 00:01:43,330 --> 00:01:46,290 In round one, follow these steps. 24 00:01:46,290 --> 00:01:53,590 Step one, fold an 11 by 17 inch or A3 paper into six rectangles. 25 00:01:53,590 --> 00:01:58,180 Pick one insight you gained during the elimination stage for each one of the six 26 00:01:58,180 --> 00:02:04,180 boxes, and individually sketch six ideas to solve the problem. 27 00:02:04,180 --> 00:02:06,790 A lot of times is exactly five minutes. 28 00:02:08,080 --> 00:02:12,450 Step two, each team member takes three minutes to 29 00:02:12,450 --> 00:02:17,230 present their sketches to the team, discuss and critique. 30 00:02:17,230 --> 00:02:21,500 Presenters explain how their drawings solve a study participant's problem. 31 00:02:22,770 --> 00:02:28,150 Others clarify by asking, how does this solve a participant problem? 32 00:02:29,310 --> 00:02:34,230 A lot of time is exactly three minutes per presenter, 15 minutes for 33 00:02:34,230 --> 00:02:35,340 a team of five people. 34 00:02:36,830 --> 00:02:39,810 In round two follow these steps. 35 00:02:39,810 --> 00:02:44,150 Step one, synthesize received critique with team ideas. 36 00:02:44,150 --> 00:02:47,030 Yes, steal other people's ideas. 37 00:02:47,030 --> 00:02:49,695 Individually create one sketch for 38 00:02:49,695 --> 00:02:53,880 a proposed solution on a full 8 by 11 inch or A4 page. 39 00:02:54,950 --> 00:02:59,820 Illustrate a solution based on user insights you gained earlier. 40 00:02:59,820 --> 00:03:02,580 A lot of time is exactly five minutes. 41 00:03:03,690 --> 00:03:08,510 Step two, each team member takes three minutes to present their sketch to 42 00:03:08,510 --> 00:03:10,910 the team, discuss, and critique. 43 00:03:10,910 --> 00:03:14,750 And again, presenters explain how their drawings solve a study 44 00:03:14,750 --> 00:03:15,760 participant's problem. 45 00:03:16,940 --> 00:03:22,010 Others clarify by asking how does this solve a participant problem? 46 00:03:22,010 --> 00:03:26,570 A lot of time is exactly three minutes per presenter, and 15 minutes for 47 00:03:26,570 --> 00:03:27,340 a team of five. 48 00:03:28,920 --> 00:03:32,720 In round three and last, follow these steps. 49 00:03:32,720 --> 00:03:35,570 Step one, using sticky pads or 50 00:03:35,570 --> 00:03:40,990 A1 sheets, combine the teams ideas into one big sketch. 51 00:03:40,990 --> 00:03:43,260 A lot of time is 30 minutes. 52 00:03:44,280 --> 00:03:50,330 Step two, each team takes three minutes to present their idea to the room. 53 00:03:50,330 --> 00:03:53,930 Presenters explain how their drawings solve a research participant problem. 54 00:03:55,330 --> 00:04:00,010 Key to DesignStudio is what I like to call evidence based design. 55 00:04:00,010 --> 00:04:04,640 You are not allowed to come up with ideas that do not clearly solve and 56 00:04:04,640 --> 00:04:08,700 observed problem that was uncovered during research studies. 57 00:04:10,230 --> 00:04:14,040 Lastly, another important thing to keep in mind, is that 58 00:04:14,040 --> 00:04:19,090 any design solution you've developed with a team or by yourself to solve problems or 59 00:04:19,090 --> 00:04:22,270 meet needs you observed in research, is an assumption. 60 00:04:23,400 --> 00:04:26,140 And you already know what we do with assumptions. 61 00:04:26,140 --> 00:04:27,100 That's right. 62 00:04:27,100 --> 00:04:28,410 We test them. 63 00:04:28,410 --> 00:04:33,430 Every design solution needs to be validated or invalidated, then iterated, 64 00:04:33,430 --> 00:04:38,820 improved and tested again until you prove it is working well for your users.