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Cody Coats
7,469 PointsCustom Input View in Swift
I've spent hours trying to figure out how to create/then get a custom inputView to work. I have a grid of TextInputs (think scrabble board) that when pressed should load a custom inputView to insert text.
I've created a .xib file containing the UI elements for the custom inputView. I was able to create a CustomInputViewController and have the inputView appear but never able to get the actual TextInput to update it's value/text.
Apple documentation has seemed light on how to get this to work and the many tutorials I've have seen have been using Obj-C (which I have been unable to convert over due to small things that seem unable to now be done in swift).
What is the overarching architecture and necessary pieces of code that should be implemented to create a customInputView for multiple textInputs (delegate chain, controller, .xibs, views etc)?