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Kristofer Doman
18,307 PointsExporting @1x?
I'm curios why you're only exporting @2x and @3x? These files would only support retina displays, correct? 5-6 @2x, and 6 Plus @3x? I guess we'd need 1x for the iPhone 4, or no?
2 Answers
![Christopher Downer](https://uploads.teamtreehouse.com/production/profile-photos/636152/micro_chrisdowner.jpeg)
Christopher Downer
Treehouse Guest TeacherThe iPhone 4 still uses the Retina Display, so assets for this will be @2x. The iPad mini is the only iOS 7 + device that uses 1x assets.
If you're designing for Mac, or the web, you will need 1x too.
![Christopher Downer](https://uploads.teamtreehouse.com/production/profile-photos/636152/micro_chrisdowner.jpeg)
Christopher Downer
Treehouse Guest TeacherJames Zwar From experience, but https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/IconMatrix.html#//apple_ref/doc/uid/TP40006556-CH27-SW2 is a useful resource.
And here for Android - http://developer.android.com/design/style/iconography.html
James Zwar
11,737 PointsJames Zwar
11,737 PointsHi Christopher - is there a central location (website) where the asset size needed for specific devices is updated? Or do you just know from experience?