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Java Java Objects Creating the MVP Counting Scrabble Tiles

Getting length of string

I am trying to make the count go up by one but to do that i first have to make my string into seperate characters and thats my problem. It says there is a compiler error when i say tiles.length

ScrabblePlayer.java
public class ScrabblePlayer {
  // A String representing all of the tiles that this player has
  private String tiles;
  int count = 0;

  public ScrabblePlayer() {
    tiles = "";
  }

  public String getTiles() {
    return tiles;
  }

  public void addTile(char tile) {
    tiles += tile;
  }

  public boolean hasTile(char tile) {
    return tiles.indexOf(tile) != -1;
  }
  public int getCountOfLetter(char letter){
  for (int i=0; i<=tiles.length; i++){
   char charTile=tiles.charAt(i); 
    if (letter == charTile){
    count++;
  }
  }
    return count;
  }
}
Example.java
// This code is here for example purposes only
public class Example {

  public static void main(String[] args) {
    ScrabblePlayer player1 = new ScrabblePlayer();
    player1.addTile('d');
    player1.addTile('d');
    player1.addTile('p');
    player1.addTile('e');
    player1.addTile('l');
    player1.addTile('u');

    ScrabblePlayer player2 = new ScrabblePlayer();
    player2.addTile('z');
    player2.addTile('z');
    player2.addTile('y');
    player2.addTile('f');
    player2.addTile('u');
    player2.addTile('z');

    int count = 0;
    // This would set count to 1 because player1 has 1 'p' tile in her collection of tiles
    count = player1.getCountOfLetter('p');
    // This would set count to 2 because player1 has 2 'd'' tiles in her collection of tiles
    count = player1.getCountOfLetter('d');
    // This would set 0, because there isn't an 'a' tile in player1's tiles
    count = player1.getCountOfLetter('a');

    // This will return 3 because player2 has 3 'z' tiles in his collection of tiles
    count = player2.getCountOfLetter('z');
    // This will return 1 because player2 has 1 'f' tiles in his collection of tiles
    count = player2.getCountOfLetter('f');
  }
}

1 Answer

Aleksander Henriksen
Aleksander Henriksen
3,059 Points

Almost on the right path to do the job, but i have the answer for you below here.

This should do the job for you.

public class ScrabblePlayer {
  // A String representing all of the tiles that this player has
  private String tiles;

  public ScrabblePlayer() {
    tiles = "";
  }

  public String getTiles() {
    return tiles;
  }

  public void addTile(char tile) {
    tiles += tile;
  }

  public boolean hasTile(char tile) {
    return tiles.indexOf(tile) != -1;
  }

  public int getCountOfLetter(char letter){
  int count = 0;
    int i = 0;
    for (char currentChar : tiles.toCharArray()) {
      if (currentChar == letter) {
        count ++;
      }
      i++;
    }
    return count; 
  }
}