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Java Java Objects Creating the MVP Counting Scrabble Tiles

Vitaly Gorelik
Vitaly Gorelik
621 Points

Scrabble

You'll need to use your skills to loop through each of the tiles, use an equality check, and then increment a counter if the tile and letter match. You got this!

Now in your new method, have it return a number representing the count of tiles that match the letter that was passed in to the method. Make sure to check Example.java for some example uses.


what did i do wrong?

ScrabblePlayer.java
public class ScrabblePlayer {
  // A String representing all of the tiles that this player has
  private String tiles;

  public ScrabblePlayer() {
    tiles = "";
  }

  public String getTiles() {
    return tiles;
  }

  public void addTile(char tile) {
    tiles += tile;
  }

  public boolean hasTile(char tile) {
    return tiles.indexOf(tile) != -1;
  }
  public int getCountOfLetter(char letter) {
    int howMany = tiles.indexOf(letter) ;
    return howMany;
    for (char letter : tiles.toCharArray()) {
    if (tiles.indexOf(char letter) != -1) {
    tile += letter;  
    }
    }
  }
}
Example.java
// This code is here for example purposes only
public class Example {

  public static void main(String[] args) {
    ScrabblePlayer player1 = new ScrabblePlayer();
    player1.addTile('d');
    player1.addTile('d');
    player1.addTile('p');
    player1.addTile('e');
    player1.addTile('l');
    player1.addTile('u');

    ScrabblePlayer player2 = new ScrabblePlayer();
    player2.addTile('z');
    player2.addTile('z');
    player2.addTile('y');
    player2.addTile('f');
    player2.addTile('u');
    player2.addTile('z');

    int count = 0;
    // This would set count to 1 because player1 has 1 'p' tile in her collection of tiles
    count = player1.getCountOfLetter('p');
    // This would set count to 2 because player1 has 2 'd'' tiles in her collection of tiles
    count = player1.getCountOfLetter('d');
    // This would set 0, because there isn't an 'a' tile in player1's tiles
    count = player1.getCountOfLetter('a');

    // This will return 3 because player2 has 3 'z' tiles in his collection of tiles
    count = player2.getCountOfLetter('z');
    // This will return 1 because player2 has 1 'f' tiles in his collection of tiles
    count = player2.getCountOfLetter('f');
  }
}

1 Answer

Thomas Nilsen
Thomas Nilsen
14,957 Points
public int getCountOfLetter(char letter) {
    //initialize a variable to keep track of the count
    int counter = 0;
    //Loop over the tiles
    for (char tile : tiles.toCharArray()) {
        //If the tile equals the letter, we increment the count
        if (tile == letter) {
            counter++;
        }
    }
    //return the count
    return counter;
}