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iOS

SKTexture: Error loading image resource but everything seems fine

let BirdTexture = SKTexture(imageNamed: "Bird")

1 Answer

Hi Aaron,

Check to make sure the image name is not bird vs Bird.

the image is Bird and i still cant get it to work

Try removing the image and re-adding it.

i did almost everything i can like removing the image and re adding it trying other images and renaming them