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What are the possible reasons that my emulator has begun reporting, "Unfortunately, Crystal Ball has stopped"?
It began during the second video in Pretty Little Things in the Android Development Track. As far as I can tell, my code matches Ben's.
Old Man1,333 Points
I just hit the exact same problem at the exact same place. It worked after the last section and no code was directly added in this section as far as I know. How do we attempt to find the problem?
Same issue, same spot. But it just happened. This is how I'm attemtping to find the problem: 1. Search for anyone with the same problem and a possible solution. 2. If I don't find anything, work my code backwards until it runs again. If the solution isn't obvious, post my code here while continuing to search for an answer. 3. Update this thread if I find an answer elsewhere.
Actually I'd made it to Customizing Buttons and Labels I think before I noticed the app stopped in the emulator. A little more searching revealed the solution to be underneath the video in the Teacher's Notes.