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iOS

what is the difference between self and underscore objective c

hello all , i don't really understand what is the difference between using this

_myVar= 50;

and self.myVar = 50;

i have objective-c Code this code have 2 methods

first one look like

return self.myVar ;

other is

_myVar = 20;

the point is if i change the first method to

return _myVar ;

it will not work

i don't know why ! if possible i need clear explanation about this point

Thank You

3 Answers

Hi Fahad,

In Objective-C you need to initialize your class variables by hand as the compiler doesn't infer data types for the values you give them which can lead to unexpected results as a nil value could occur resulting in an app crash. To solve this we use a variable initialization which is where our friend the underscore comes into effect.

The underscore refers to a memory pointer that the Objective-C compiler assigns to the class during run-time, within our variable initialization we have access to this (magic) variable so we can assign the initial value to it otherwise return it if the variable has already being assigned a value other than nil which occurs when using self.variableName.

So as an overview this is what happens.

self.variableName -> _variableName

Hope that clears things up.

Thanks for answer , so can i say i use , _myVar if i want assign value to myVar and self.myVar if i want to only read that value ?

The (magic) _variableName is only accessible within the initialization step, anytime you want to read or update the value you always use the class variable self.variableName you set in your implementation file.

thanks Chris but still i will show you my example , I'm following sprite kit tutorial and i have this case

header file .h

 #import <SpriteKit/SpriteKit.h>

@interface SpeacCatNod : SKSpriteNode
+(instancetype)speaceCatAtPosition:(CGPoint)position;
-(void) preformTap;
@end    

And this is implementation file .m

@implementation SpeacCatNod
+(instancetype)speaceCatAtPosition:(CGPoint)position;
{

    SpeacCatNod*speaceCat =[self spriteNodeWithImageNamed:@"spacecat_1"];
    speaceCat.position=position;

    speaceCat.anchorPoint=CGPointMake(0.5, 0);
    speaceCat.name=@"SpeacCat";
    return speaceCat;
}

-(void) preformTap{

    [self runAction:self.tapAction];

}

- (SKAction *) tapAction {


    if ( _tapAction != nil )
    {

        return _tapAction;

    }

    NSArray *textures = @[[SKTexture textureWithImageNamed:@"spacecat_2"],
                          [SKTexture textureWithImageNamed:@"spacecat_1"]];

    _tapAction = [SKAction animateWithTextures:textures timePerFrame:0.25];

    return _tapAction;

}
@end     

look at preformTap method , you will find that teacher using self to return the value and on tapAction method he used _tapAction and if i change preformTap method to _ or i change tapAction method to self , not working , if possible explain me what happen in my example .

And thanks again Man !