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Python Object-Oriented Python Dice Roller RPG Roller

wondering what I am doing wrong as I am not passing the task

wondering what I am doing wrong as I am not passing the task

import random

class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
from dice import Die

class Hand(list):
    def __init__(self, size=0, die_class = None, *args, **kwargs):
        if not die_class:
            raise ValueError("Die class not provided")

        for _ in range(size):

    def total(self):
        return sum(self)

    def roll(cls, size):
        return cls(size=size, die_class=D20)