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JavaScript Object-Oriented JavaScript (2015) Prototypal Inheritance Updating the Song Object

I just want to know where the mistake is in this code

<!DOCTYPE html> <html> <head> <title>Treetunes</title> <link rel="stylesheet" href="style2.css"/> </head>

<body>

<div> <h1>Treetunes</h1>

<ol id="playlist">

</ol>
<button id="play">Play</button>
<button id="next">Next</button>
<button id="stop">Stop</button>

</div>

<script src = "playlist1.js" ></script> <script src = "media.js"></script> <script src = "movie.js"></script> <script src ="song.js"></script> <script src ="app1.js"></script>

</body>

</html>

function Playlist() { this.songs = []; this.nowPlayingIndex = 0

}

Playlist.prototype.add = function(song) { this.songs.push(song); };

Playlist.prototype.play = function() { var currentSong = this.songs[this.nowPlayingIndex]; currentSong.play();

};

Playlist.prototype.stop = function(){ var currentSong = this.songs[this.nowPlayingIndex]; currentSong.stop();

};

Playlist.prototype.next = function() { this.stop(); this.nowPlayingIndex++; if(this.nowPlayingIndex === this.songs.length){ this.nowPlayngindex = 0; }

this.play();

};

Playlist.prototype.renderInElement = function(list) { list.innerHTML = "";

for(var i = 0; i<this.songs.length; i++){ list.innerHTML += this.songs[i].toHTML();

}

};

function Media(title, duration ) { this.title = title; this.duration = duration; this.isPlaying = false; }

Media.prototype.play = function() {

this.isPlaying = true;

};

Media.prototype.stop = function() {

this.isPlaying = false;

};

function Song(title, artist ,duration ) { Mecia.call(this, title, duration); this.artist = artist;

}

Song.prototype = Object.create(Media.prototype);

Song.prototype.toHTML = function() { var htmlString = '<li'; if(this.isPlaying){

htmlString +='class="current"';

}

htmlString +='>'; htmlstring +=this.title; htmlString += '-'; htmlString +=this.artist; htnlString +='<span class="duration">'; htmlString += this.duration; htmlString += '</span></li>';

};

var hereComesTheSun = new Song("Here comes the sun", "The Beatles", "2:54"); var walkingOnSunshine = new Song("Walking on sunshine","Katrina and the Waves","3:43");

var manOfSteel = new Movie("Man of Steel", 2013, "2:30:00");

playlist.add(hereComesTheSun); playlist.add(walkingOnSunShine);

playlist.add(manOfSteel);

var playListElement = document.getElementById("playlist");

playlist.renderInElement(playListElement);

var playButton = document.getElementById("play"); playButton.onclick = function(){

playlist.play(); playlist.renderInElement(playListElement);

} var nextButton = document.getElementById("next"); nextButton.onclick = function(){

playlist.next(); playlist.renderInElement(playListElement);

} var stopButton = document.getElementById("stop"); stopButton.onclick = function(){

playlist.stop(); playlist.renderInElement(playListElement);

}

function Movie(title, artist ,duration ) { Mecia.call(this, title, duration); this.artist = artist;

}

Movie.prototype = Object.create(Media.prototype);

Movie.prototype.toHTML = function() { var htmlString = '<li'; if(this.isPlaying){

htmlString +='class="current"';

}

htmlString +='>'; htmlstring +=this.title; htmlString += ' ('; htmlString +=this.year; htmlString += ') '; htnlString +='<span class="duration">'; htmlString += this.duration; htmlString += '</span></li>';

};

1 Answer

Simon Coates
Simon Coates
28,694 Points

if anyone wants to debug this properly, i've made an initial list of errors at https://teamtreehouse.com/community/i-just-want-to-know-where-is-the-mistake-in-this-code as a starting point. I'm not sure if i got everything.