Ben Shockley

Ben Shockley

Member Since March 7, 2016

6,094

Total Points

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Skills & Experience

  • Company

    Shocked Studios

88 Achievements

  • Creating an Icon
  • Introduction to Illustrator
  • Design Foundations Final
  • Becoming a Problem Solver
  • Understanding Aesthetics
  • Introduction to Design
  • Going Further with HTML
  • Images, Text and Links
  • Structuring Your Content
  • Getting Started With HTML
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • Deleting and Updating Data
  • Fetching Data Using Fetch Requests
  • Inserting and Saving Data Using a Context
  • Understanding the Core Data Stack
  • Protocol Oriented Networking
  • Fetching Data From the Web
  • Modeling Forecast Data
  • MVC
  • Notifications
  • KVC and KVO
  • Singletons
  • Two-stage Object Creation
  • What Are Design Patterns?
  • Objective-C in Action
  • Intermediate Topics in Objective-C
  • The Objective-C Mindset
  • Basic Types, Structures and Syntax
  • Moving from Swift to Objective-C
  • Visual Format Language
  • Auto Layout in Code
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Asynchronous Error Handling
  • Closures in Cocoa Touch
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Adding Sound Effects
  • Refactoring the Model
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through an Adventure
  • Delegation in iOS
  • Introduction to Delegates
  • Memory Management in Swift 2
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Properties in Swift 2
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling An Interface
  • Error Handling in Swift 2.0
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Swift Types
  • An Introduction to Swift Programming
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Complex Data Structures
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Downloading Data with NSURLSession
  • Collection Views
  • Newbie