Eric Boxer

Eric Boxer

Orlando

9,026

Total Points

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108 Achievements

  • ES2015 Basics
  • Improving the Application Code
  • Editing and Filtering Names
  • Adding and Removing Names
  • Math Quiz App
  • Dates and Times
  • Buggy Logs
  • Cleaner Code
  • Dice Roller
  • Python: Advanced Objects
  • Python: Inheritance
  • Python: Instant Objects
  • Quiz Practice Project
  • Prototypal Inheritance
  • Constructor Functions & Prototypes
  • Introduction to Methods
  • AJAX and APIs
  • jQuery and AJAX
  • Programming AJAX
  • AJAX Concepts
  • Hello, jQuery!
  • DOM Traversal
  • DOM Manipulation
  • Events
  • Python Sets
  • Python Tuples
  • Python Dictionaries
  • Python Slices
  • Python Lists
  • Serialized!
  • Data Parser
  • Data Reader
  • Abstraction
  • System.Object
  • Polymorphism
  • Loops and Final Touches
  • Letter Game App
  • Number Game App
  • Shopping List App
  • Logic in Python
  • Python Data Types
  • Python For Beginners
  • Encapsulation with Properties
  • Encapsulation and Arrays
  • Inheritance
  • Methods
  • Object-Oriented Programming
  • Perfect
  • Perform
  • Console I/O
  • Prepare and Plan
  • Complex Data Structures
  • Auto Layout in Code
  • Protocol Oriented Networking
  • Fetching Data From the Web
  • Modeling Forecast Data
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • Asynchronous Error Handling
  • Properties in Swift 2
  • Closures in Cocoa Touch
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Adding Sound Effects
  • Refactoring the Model
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through an Adventure
  • Delegation in iOS
  • Introduction to Delegates
  • Memory Management in Swift 2
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling An Interface
  • Error Handling in Swift 2.0
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Improving Our User Interface
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Complex Data Structures
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Newbie