Julianna Kahn

Julianna Kahn

Evanston, IL

20,702

Total Points

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266 Achievements

  • Callbacks and the DOM
  • Introduction to Callback Functions
  • Callbacks with Timers
  • The Role of Selectors in JavaScript
  • Selector Basics
  • Improving the Application Code
  • Pseudo-classes and Combinators
  • Editing and Filtering Names
  • Adding and Removing Names
  • Create a Banner Ad
  • Hello, Photoshop!
  • Digital Media Basics
  • Team Collaboration in Figma
  • Prototyping Designs in Figma
  • Introducing Figma
  • Design Foundations Final
  • Becoming a Problem Solver
  • Understanding Aesthetics
  • Introduction to Design
  • Quantitative Methods
  • Usability Studies
  • Qualitative Studies
  • Measuring Your Designs
  • Improving Usability
  • Mobile Usability
  • Website Usability
  • What is Usability?
  • Planning Your Users’ Journey
  • Strategy: Determining Goals for your Product
  • Understanding Our Users
  • Intro to User Experience (UX) Design
  • The Design Solution
  • The Design Problem
  • Design Principles
  • What is Product Design?
  • How to Make Wireframes in Adobe XD
  • How to Make Wireframes in Sketch
  • How to Make Wireframes in Balsamiq
  • How to Make Wireframes on Paper
  • What is Wireframing?
  • Telling the Story
  • Designing for Your User’s "To-be"
  • Understanding your User’s “As-is” Scenario
  • Becoming Acquainted with Your User
  • Becoming a Design Thinker
  • Applying IA
  • Evaluating IA
  • Main Principles
  • What is Information Architecture?
  • Putting It All Together
  • Embracing the Process
  • Curating the Work
  • Portfolio Goals
  • Demystifying the Portfolio
  • Debugging, Best Practices, and Production
  • Refactoring with Sass
  • Installing Sass and Setting up the Project
  • Branches on Git Hosting Services
  • Remote Branches
  • Merging
  • Branches
  • Common Commands
  • Directories and Files
  • The Command Shell
  • GitHub and Other Remote Repositories
  • Managing Committed Files
  • First Commits
  • Debugging HTML and CSS Problems
  • Sharing a Website
  • Responsive Web Design and Testing
  • Adding Pages to a Website
  • Styling Web Pages and Navigation
  • Customizing Colors and Fonts
  • CSS: Cascading Style Sheets
  • Creating HTML Content
  • HTML First
  • Beginning HTML and CSS
  • Modular Media Queries
  • Sass Grid System
  • SMACSS and Sass
  • Sass and BEM
  • Getting Modular with Mixins and Functions
  • Persuasive Patterns
  • UI Patterns
  • Going Further with Grid Layout
  • Flexible Sized Grids
  • Introducing Grid Layout
  • Add Reusable Logic to Your Sass
  • Write Smart and Efficient CSS with Sass
  • Improve Your Workflow with Sass
  • Getting Started with Sass
  • Keyframe and Line Drawing Animations
  • Transitions and Transforms
  • Creating an SVG
  • Introduction to SVG
  • Adding 3D Effects with CSS
  • Getting Started with CSS Transforms
  • Transition Timing Functions and Delays
  • Getting Started with CSS Transitions
  • Design Patterns
  • Page Layout
  • Final Project: Create a Typographic Site
  • Laying Out Type for the Web
  • Basic Web Typography
  • How to Choose and Use Webfonts
  • Introduction to Typography
  • Save for the Web
  • Adding Images and a Mockup
  • Logo Design
  • Creating a Wireframe
  • Introducing Adobe Illustrator
  • Exploration
  • Discovery
  • Chrome DevTools Basics
  • Testing for Accessibility
  • Mobile Accessibility
  • Accessible UI Patterns
  • Semantic HTML and WAI-ARIA
  • WCAG 2.0 (and Other Standards)
  • Access for Everybody
  • Exploring Async/Await
  • Understanding Promises
  • Asynchronous JavaScript with Callbacks
  • What is Asynchronous Programming?
  • Programming AJAX
  • Designing with Patterns
  • AJAX Concepts
  • Captioning Video
  • Media Basics
  • Structuring Tables
  • Table Basics
  • Combine and Minify Assets
  • Optimize Assets
  • Measuring Performance
  • Planning for Performance
  • Building Forms With Bootstrap
  • Using Bootstrap Components
  • Responsive Layouts With the Bootstrap Grid
  • Getting to Know Bootstrap 4
  • Advanced Selectors
  • Going Further with Attribute Selectors and Pseudo-Classes
  • Selectors - Beyond the Basics
  • Choosing Options
  • Organizing Forms
  • Form Basics
  • Building a Layout with Flexbox
  • Flexbox Properties
  • Understanding Flexbox
  • Responsive Patterns
  • Media Queries
  • Responsive Theory
  • Positioning Page Content
  • CSS Layout Project
  • Page Layout with the Float Property
  • Controlling Layout with CSS Display Modes
  • Getting Started with CSS Layout
  • Combining Array Methods
  • Array Manipulation
  • Practice forEach
  • Array Iteration
  • Stateful Components
  • Introducing Props
  • Thinking in Components
  • First Steps in React
  • Next Steps
  • Improving Our Tests
  • Behavior Driven Development with Mocha & Chai
  • Introducing Unit Testing
  • Completing and Testing the API
  • Communicating with Mongo Through Mongoose
  • Modeling Data for the API
  • Building API Routes in Express
  • Building a REST Service
  • Getting the REST You Need 2
  • Express Middleware
  • Sessions and Cookies
  • User Registration and Login
  • What is Authentication?
  • Go Further With Mongo
  • Working With Collections
  • Understanding MongoDB
  • Getting Started with MongoDB
  • Serving Static Files in Express
  • Applying Express Knowledge
  • Middleware
  • Deeper into Routing with Express
  • Using Templates with Express
  • Getting Started with Express
  • Improving your Gulp Workflow
  • Compile Sass with Gulp
  • Gulp your JavaScript workflow!
  • Welcome to Gulp.js
  • Updating and Uninstalling Packages with npm
  • Installing Packages with npm
  • What is npm?
  • Creating a Basic Template Engine in Node.js
  • HTTP Methods and Headers
  • Handling Routes in Node.js
  • Creating a Simple Server in Node.js
  • The Cooler Parts of ES2015
  • Creating a Command Line Weather Application
  • Handling Errors in Node
  • Getting Data From an API With Node
  • Introduction to Node.js
  • Classes
  • Objects and New Collection Types
  • ES2015 Basics
  • Adding the Game Logic
  • Making the Game Interactive
  • Rendering the Game
  •  Building Constructor Methods and Generating Objects
  • Introducing 'Four in a Row'
  • Checking Out and Returning a Book
  • Starting with Some Methods
  • The Rough Plan
  • Getters and Setters
  • Practicing Classes
  • Working with Classes in JavaScript
  • Practicing Object Basics
  • Object Basics
  • Introduction to Object-Oriented JavaScript
  • AJAX and APIs
  • jQuery and AJAX
  • Programming AJAX
  • Getting Data from a Database
  • Data, Databases and SQL
  • AJAX Concepts
  • Working with jQuery Collections (2017)
  • Understanding jQuery Events and DOM Traversal (2017)
  • Introducing jQuery (2017)
  • Traversing the DOM
  • Responding to User Interaction
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • The Browser Environment
  • Create Function Using Arrow Syntax
  • Using Template Literals
  • Defining Variables With let and const
  • JavaScript Tools and Workflows
  • JavaScript is Everywhere
  • JavaScript Objects
  • JavaScript Arrays
  • JavaScript Loops
  • Introducing JavaScript
  • Finishing the Game
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Introducing JavaScript
  • Fundamental Concepts
  • Designing with the Latest Features
  • Basic Layout
  • The Box Model
  • Understanding Values and Units
  • Basic Selectors
  • Getting Started with CSS
  • Going Further with HTML
  • Images, Text and Links
  • Structuring Your Content
  • Getting Started With HTML
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • Newbie