Sam Wederell

Sam Wederell

Member Since June 25, 2015

Skills & Experience

  • Spoken Languages

    • English

214 Achievements

  • Actions, Dispatch and Reducers. Oh my!
  • Modularizing the React Scoreboard Application
  • Getting Started with Redux
  • Refining the App
  • Building the Application
  • Setting up with Create React App
  • First Commits
  • Going Further with Routing
  • Navigating, Nesting and Redirecting Routes
  • Getting Started with React Router
  • React Component Patterns
  • Stateful Components and Lifecycle Methods
  • Managing State and Data Flow
  • Build Modular Interfaces with Components
  • Stateful Components
  • Introducing Props
  • Thinking in Components
  • First Steps in React
  • Building API Routes in Express
  • Building a REST Service
  • Express Middleware
  • Sessions and Cookies
  • User Registration and Login
  • What is Authentication?
  • Go Further With Mongo
  • Working With Collections
  • Understanding MongoDB
  • Getting Started with MongoDB
  • Serving Static Files in Express
  • Applying Express Knowledge
  • Middleware
  • Deeper into Routing with Express
  • Using Templates with Express
  • Getting Started with Express
  • Improving your Gulp Workflow
  • Compile Sass with Gulp
  • Gulp your JavaScript workflow!
  • Welcome to Gulp.js
  • Updating and Uninstalling Packages with npm
  • Installing Packages with npm
  • What is npm?
  • HTTP Methods and Headers
  • Creating a Basic Template Engine in Node.js
  • Handling Routes in Node.js
  • Creating a Simple Server in Node.js
  • Creating a Command Line Weather Application
  • Handling Errors in Node
  • Getting Data From an API With Node
  • Introduction to Node.js
  • Classes
  • Objects and New Collection Types
  • The Cooler Parts of ES2015
  • ES2015 Basics
  • Adding the Game Logic
  • Making the Game Interactive
  • Rendering the Game
  •  Building Constructor Methods and Generating Objects
  • Introducing 'Four in a Row'
  • Getters and Setters
  • Working with Classes in JavaScript
  • Object Basics
  • Introduction to Object-Oriented JavaScript
  • AJAX and APIs
  • jQuery and AJAX
  • Programming AJAX
  • AJAX Concepts
  • Working with jQuery Collections (2017)
  • Understanding jQuery Events and DOM Traversal (2017)
  • Introducing jQuery (2017)
  • Media Basics
  • Captioning Video
  • Structuring Tables
  • Table Basics
  • Create Function Using Arrow Syntax
  • Using Template Literals
  • Defining Variables With let and const
  • JavaScript Functions
  • JavaScript Conditional Statements
  • JavaScript Numbers
  • JavaScript Variables
  • Introducing JavaScript
  • JavaScript Loops
  • JavaScript Arrays
  • JavaScript Objects
  • Introducing JavaScript
  • Finishing the Game
  • What Is WordPress?
  • MASH HTML
  • MASH CSS
  • MASH JavaScript
  • Treehouse Club - JavaScript
  • Treehouse Club - CSS
  • Welcome to the Treehouse Club
  • WWW
  • Python: Inheritance
  • Python: Instant Objects
  • Improving the Application Code
  • Editing and Filtering Names
  • Adding and Removing Names
  • Traversing the DOM
  • Responding to User Interaction
  • Making Changes to the DOM
  • Getting a Handle on the DOM
  • The Browser Environment
  • JavaScript Objects and Conditionals
  • JavaScript Arrays and Loops
  • JavaScript Functions
  • Data Types and Variables
  • JavaScript Tools and Workflows
  • JavaScript is Everywhere
  • Python Lists
  • Dungeon Game 2
  • Python Dictionaries
  • Python Sets
  • Python Tuples
  • Python Slices
  • Build an Application
  • Using Lists
  • Meet Lists
  • All Together Now
  • Functions and Looping
  • Types and Branching
  • Meet Python
  • Adding a New Web Page
  • Make It Beautiful with CSS
  • HTML: The Structural Foundation of Web Pages and Applications
  • Getting Familiar with HTML and CSS
  • Modeling Forecast Data
  • Visual Format Language
  • Auto Layout in Code
  • Trait Collections
  • Inequalities, Content and Priorities
  • The Constraint Equation
  • A History Lesson
  • The Internet
  • Computer Languages
  • Computer Basics
  • Asynchronous Error Handling
  • Closures in Cocoa Touch
  • Building Standard Library Functions
  • Closure Expressions
  • First Class Functions
  • Generics with Swift 2 - Beyond Basics
  • Generics with Swift 2
  • Adding Sound Effects
  • Refactoring the Model
  • Creating the User Interface Programmatically
  • Creating a Story
  • Navigating Through an Adventure
  • Delegation in iOS
  • Introduction to Delegates
  • Memory Management in Swift 2
  • Extensions and Protocols
  • Value Semantics, Type Methods and Inheritance
  • Object Initialization in Swift 2
  • Properties in Swift 2
  • Displaying Additional Views
  • Using the Vending Machine
  • Loading Data From a Resource
  • Modeling An Interface
  • Error Handling in Swift 2.0
  • Creating Flexible Objects Using Protocols
  • Swift 2.0 Protocols
  • Objects and Optionals
  • Introduction to Optionals
  • Introduction to Enumerations
  • Running Apps on a Device
  • Improving Our User Interface
  • Structs as Data Models
  • View Controllers and Views
  • Getting Started with iOS Development
  • Differentiating Between Objects
  • Class Inheritance
  • Classes
  • Complex Data Structures
  • Function Parameters
  • Functions in Swift 2.0
  • Control Flow with Conditional Statements
  • Control Flow With Loops
  • Swift Dictionaries
  • Introduction to Collections
  • Swift Operators
  • Swift Types
  • An Introduction to Swift Programming
  • Closures and Closure Expressions
  • Functions as First Class Citizens
  • Refactoring Our Code (Swift)
  • Building the Master and Detail Views (Swift)
  • Building a Music Library and Playlists (Swift)
  • Using a Navigation Controller With Segues (Swift)
  • Working With Multiple View Controllers (Swift)
  • Deploying to a Device
  • Debugging Our App
  • Improving Our User Interface
  • Using a Data Model
  • Views and View Controllers
  • Getting Started with Xcode
  • Swift Value vs Reference Types
  • Swift Properties
  • Swift Inheritance
  • Swift Classes and Objects
  • Swift Structs and their Methods
  • Swift Structs
  • Swift Enums and their Methods
  • Swift Enums
  • Swift Optionals
  • Swift Parameters and Tuples
  • Swift Functions
  • Control Flow
  • Collections
  • Operators
  • Types
  • Variables and Constants
  • Newbie