Anna Gros
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Anna Gros

Techdegree Graduate

Member Since March 15, 2021

11,563

Total Points

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105 Achievements

  • Emulating Built-ins
  • Welcome to OOP
  • Technical Interview Prep: Basic Python
  • Buggy Logs
  • Cleaner Code
  • Iterating and Packing with Dictionaries
  • Introducing Dictionaries
  • Sequence Operations
  • Sequence Iterations
  • Packing and Unpacking
  • Getting Info In and Out of Functions
  • Introduction to Functions
  • Getting to Know Tuples
  • Build an Application
  • Using Lists
  • Meet Lists
  • Practice Functions
  • All Together Now
  • Functions and Looping
  • Types and Branching
  • Meet Python
  • Protecting and Sharing Your Work
  • Licensing
  • Fair Use and Public Domain
  • Getting Started with Copyright
  • Putting It All Together
  • Embracing the Process
  • Curating the Work
  • Portfolio Goals
  • Demystifying the Portfolio
  • Preparing Design Files for Developers
  • Designing with Developers
  • Rehearsal and Delivery
  • Creating and Refining
  • Preparing to Present
  • Tools and Techniques
  • The Deeper Negative Impacts on Society
  • Tricky Interfaces & Dirty Data
  • Introduction to Ethical Design
  • Design an Accessible Form
  • Introducing Accessible Design
  • Interaction Design in Practice
  • Theories and Psychology
  • Going Beyond & Best Practices
  • Introduction to User Onboarding
  • The Design Solution
  • The Design Problem
  • Design Principles
  • What is Product Design?
  • Applying IA
  • Evaluating IA
  • Main Principles
  • What is Information Architecture?
  • Quantitative Methods
  • Usability Studies
  • Qualitative Studies
  • Measuring Your Designs
  • Team Collaboration in Figma
  • Prototyping Designs in Figma
  • Introducing Figma
  • Interactivity in Adobe XD
  • Prototyping Designs in Adobe XD
  • Introducing Adobe XD
  • Material Design Components
  • Working With Material Design
  • Designing for iOS
  • Working With Human Interface Guidelines
  • Voice and Tone
  • User Interface Library
  • Visual Design Language
  • Understanding Design Systems
  • Analysis
  • Interviewing
  • Recruiting Participants
  • Planning Your Users’ Journey
  • Strategy: Determining Goals for your Product
  • Understanding Our Users
  • Intro to User Experience (UX) Design
  • Implementing UX Content
  • Creating UX Content
  • UX Content Attributes
  • UX Content Basics
  • Hierarchy and Layout
  • Writing Copy
  • Going Further with Type
  • Laying Out Type
  • Web Typography
  • How to Choose and Use Fonts
  • Introduction to Typography
  • How to Make Wireframes in Adobe XD
  • How to Make Wireframes in Balsamiq
  • How to Make Wireframes on Paper
  • What is Wireframing?
  • Persuasive Patterns
  • UI Patterns
  • Designing with Patterns
  • How to Critique Design
  • Principles of Design
  • Elements of Design
  • Telling the Story
  • Designing for your User’s "To-be"
  • Understanding your User’s “As-is” Scenario
  • Becoming Acquainted with Your User
  • Becoming a Design Thinker
  • Newbie