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Android Build an Interactive Story App (Retired) Finishing the User Interface Using a Model in the Controller

Ramy Elsaraf
Ramy Elsaraf
7,633 Points

cant answer this

yeah

LandingActivity.java
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;

public class LandingActivity extends Activity {

    public Button mThrustButton;
    public TextView mTypeLabel;
    public EditText mPassengersField;

    public Spaceship mSpaceship;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_landing);

        mThrustButton = (Button)findViewById(R.id.thrustButton);
        mTypeLabel = (TextView)findViewById(R.id.typeTextView);
        mPassengersField = (EditText)findViewById(R.id.passengersEditText);

  mSpaceship = new Spaceship ("FIREFLY");
      mTypeLabel.getType(mType);
    }
}
Spaceship.java
public class Spaceship {
    private String mType;
    private int mNumPassengers = 0;

    public String getType() {
      return mType;
    }

    public void setType(String type) {
      mType = type;
    }

    public int getNumPassengers() {
      return mNumPassengers;
    }

    public void setNumPassengers(int numPassengers) {
      mNumPassengers = numPassengers;
    }

    public Spaceship() {
      mType = "SHUTTLE";
    }

    public Spaceship(String type) {
      mType = type;
    }
}

2 Answers

Seth Kroger
Seth Kroger
56,413 Points

Setting the text of a label is done through the setter method setText(), the argument being to text to set. To get the text you want the type of the ship which you get using the getter, getText(), from by calling it on the mSpaceship object.

Ramy Elsaraf
Ramy Elsaraf
7,633 Points

mTypeLabel.setText(mSpaceship.getText());