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Start your free trialChris Erick
5,989 PointsExtra Columns Printed to Console when Game is Won
When I run the game the grid appears correctly. When the game is won, the columns appear differently and I can't figure out why. Example:
Congrats!! You have guessed them all!
| A | B | C | D |
1| hut | cat | dev | add |
2| far | gum | egg | dev |
3| add | gum | hut | boo |
4| far | boo | cat | egg |
GAME OVER
| A | B | C | D |
1| hut | | cat | | dev | | add | |
2| far | | gum | | egg | | dev | |
3| add | | gum | | hut | | boo | |
4| far | | boo | | cat | | egg | |
Heres my code from game.py
from cards import Card
import random
class Game:
def __init__(self):
self.size = 4
self.card_options = ['add', 'boo', 'cat', 'dev', 'egg', 'far', 'gum', 'hut']
self.columns = ['A', 'B', 'C', 'D']
self.cards = []
self.locations = []
for column in self.columns:
for num in range(1, self.size +1):
self.locations.append(f'{column}{num}')
def set_cards(self):
used_locations = []
for word in self.card_options:
for i in range(2):
available_locations = set(self.locations) - set(used_locations)
random_location = random.choice(list(available_locations))
used_locations.append(random_location)
card = Card(word, random_location)
self.cards.append(card)
def create_row(self, num):
row = []
for column in self.columns:
for card in self.cards:
if card.location == f'{column}{num}':
if card.matched:
row.append(str(card))
else:
row.append(' ')
return row
def create_grid(self):
header = ' | ' + ' | '.join(self.columns) + ' |'
print(header)
for row in range(1, (self.size + 1)):
print_row = f'{row}| '
get_row = self.create_row(row)
print_row += ' | '.join(get_row) + ' |'
print(print_row)
def check_match(self, loc1, loc2):
cards = []
for card in self.cards:
if card.location == loc1 or card.location == loc2:
cards.append(card)
if cards [0] == cards[1]:
cards[0].matched = True
cards[1].matched = True
return True
else:
for card in cards:
print(f'{card.location}: {card}')
return False
def check_win(self):
for card in self.cards:
if card.matched == False:
return False
return True
def check_location(self, time):
while True:
guess = input(f"What's the location of your {time} card? ")
if guess.upper() in self.locations:
return guess.upper()
else:
print("that's not a valid location. It should look like this: A1")
def start_game(self):
game_running = True
print('Memory Game')
self.set_cards()
while game_running:
self.create_grid()
guess1 = self.check_location('first')
guess2 = self.check_location('second')
if self.check_match(guess1, guess2):
if self.check_win():
print('Congrats!! You have guessed them all!')
self.create_grid()
game_running = False
else:
input('Those cards are not a match. Press enter to continue')
print('GAME OVER')
if __name__ == '__main__':
game = Game()
game.start_game()
game.set_cards()
game.create_grid()
1 Answer
Steven Parker
231,269 PointsThe "set_cards" method is only intended to be used one time. Calling it again after the game is over adds columns to the list, and then calling "create_grid" prints out the modified list.
I think the last output of the game should be "GAME OVER". The last line of the program should be the one that calls "start_game". Those other 2 lines should be removed.