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Nick Pettit
Treehouse TeacherHelp QA our upcoming course titled Cameras in Unity!
EDIT: Signups are now closed! Thanks everyone. :)
Hey everyone!
We have an upcoming course called Cameras in Unity and we're ready to open it up for some beta testing!
If you're able to take the course and deliver feedback by this Sunday (February 21st 2016), respond below and let me know that you're interested. We only need a few testers and sign up is on a first-come-first-serve basis, so get in there quick!
If you get picked, you'll get an email about what to do next. :)
7 Answers
CJ Marchione
155,055 PointsHowdy Nick,
Although I'm not a tester, I noticed a couple bugs on the last quiz, 'Fading Cameras' (https://teamtreehouse.com/library/cameras-in-unity/camera-switching/fading-cameras). I'm not sure if they've been reported yet, but if not, I hope this is helpful:
The True/False question "The color picker in Unity uses sRGB values between 0 and 255, but in code, the alpha value is between 0 and 1" does not have a correct answer (whether I pick true or false, I still get it marked as incorrect.)
For the True/False question "There's only one way to write the logic in the Camera Manager script.", if I click False, the response I get is "Bummer! That's right! There are many different ways to write the camera manager logic.", and my answer is marked as incorrect.
David Hamilton
21,522 PointsHello Nick, I would be willing to help QA the course.
Michael Poley
8,772 PointsI'd love to help QA :)
Kenneth Buffa
1,917 PointsI would like to test.
Justin Horner
Treehouse Guest TeacherI'd be happy to test.
Nick Pettit
Treehouse TeacherSignups are closed and QA has begun. Thanks everyone! You should have an email in your inbox with further instructions. Please email me any feedback you have. :)
George Offley
Courses Plus Student 7,386 PointsI'd love to be part of it! I just started learning unity.
Nick Pettit
Treehouse TeacherNick Pettit
Treehouse TeacherThanks so much, CJ Marchione! This has been fixed. I reviewed the other quizzes for similar errors, but I think it should be all good now.