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Start your free trialSoner Güler
16,505 PointsI have no idea what is the problem with the code I wrote.
I tried to solve but I could not make it
import Foundation
enum UIBarButtonStyle {
case Done
case Plain
case Bordered
}
class UIBarButtonItem {
var title: String?
let style: UIBarButtonStyle
var target: AnyObject?
var action: Selector
init(title: String?, style: UIBarButtonStyle, target: AnyObject?, action: Selector) {
self.title = title
self.style = style
self.target = target
self.action = action
}
}
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem {
switch self {
case .Done(let titleValue):
return UIBarButtonItem(title: titleValue, style: .Done, target: nil, action: nil)
case .Edit(let titleValue):
return UIBarButtonItem(title: titleValue, style: .Plain, target: nil, action: nil)
}
}
}
let doneButton = Button.Done("Done").toUIBarButtonItem()
1 Answer
Anjali Pasupathy
28,883 PointsYou've nearly got it. You just need to create an instance of Button called done to pass task 1, and then create a UIBarButtonItem using the toUIBarButtonItem method on done to pass task 2.
let done = Button.Done("Done")
let doneButton = done.toUIBarButtonItem()
I hope this helps!
Soner Güler
16,505 PointsSoner Güler
16,505 PointsI missed it. Thank you so much.
Anjali Pasupathy
28,883 PointsAnjali Pasupathy
28,883 PointsYou're welcome!