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Start your free trialKavita Bargota
2,741 PointsPlease can someone help? I need help with the syntax needed to generate a random word..
import Foundation import GameKit
struct Coin { let coinFlip = ["Heads", "Tails"]
func randomToss() -> String {
let random = GKRandomSource.sharedRandom().arrayByShufflingObjects(in: coinFlip)
return coinFlip[random]
}
}
The above is my code for a coin flip App. I am not sure which random generator to use for words.
Please help!
3 Answers
Nick Frozz
31,289 PointsHi Kavita,
If you haven't done yet - here is a solution for you:
import Foundation
import GameKit
struct Coin {
let coinFlip = ["Heads", "Tails"]
func randomToss() -> String {
let random = GKRandomSource.sharedRandom().nextInt(upperBound: coinFlip.count)
return coinFlip[random]
}
}
I hope it helps and GL next!
Nick Frozz
31,289 PointsDo you mean, that you tried (.nextInt(upperBound: ... ) and it didn't work?
Because it worked for me, exactly with words;
Just let me know if you need more help with it.
Kavita Bargota
2,741 PointsHi Nick,
Thank you very much it worked!
Kavita Bargota
2,741 PointsKavita Bargota
2,741 PointsHi Nick
Thank you. I tried the upperBount Int, however this only allows me to generate numbers and not words....