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iOS Build a Simple iPhone App (iOS7) Animating and Intercepting Events Image Based Animation

Run time error in crystal ball application

I am badly stuck. I was trying to implement the image based animation in my crystal ball app, but it failed to execute. And now when i tried to run the application by removing all the image based animation codes I am still getting a run time exception. I am unable to debug it. Can some one please help

This is the final error that i am getting.

import <UIKit/UIKit.h>

import "SPCAppDelegate.h"

int main(int argc, char * argv[]) { @autoreleasepool { return UIApplicationMain(argc, argv, nil, NSStringFromClass([SPCAppDelegate class])); Thread1: signal SIGABRT }

}

1 Answer

Thomas Nilsen
Thomas Nilsen
14,957 Points

Add an exception breakpoint and run you code again. That should at least give you a different error you can post here:

http://stackoverflow.com/questions/17802662/exception-breakpoint-in-xcode