Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community!
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trial
Malcolm Mutambanengwe
4,205 Pointssequential animation
Magic coding powers. Steve Hunter
ObjectAnimator fadeInAnimator = ObjectAnimator.ofFloat(button, View.ALPHA, 0, 1);
fadeInAnimator.setDuration(1000);
ObjectAnimator moveUpAnimator = ObjectAnimator.ofInt(button, "top", buttonTop, 16);
moveUpAnimator.setDuration(1000);
ObjectAnimator scaleXAnimator = ObjectAnimator.ofFloat(button, "scaleX", 1.0f, 1.5f);
scaleXAnimator.setDuration(300);
ObjectAnimator scaleYAnimator = ObjectAnimator.ofFloat(button, "scaleY", 1.0f, 1.5f);
scaleYAnimator.setDuration(300);
AnimatorSet set = new AnimatorSet();
set.playTogether(fadeInAnimator, moveUpAnimator);
AnimatorSet scaleFab = new AnimatorSet();
set.playTogether(scaleXAnimator, scaleYAnimator);
AnimatorSet set = new AnimatorSet();
set.playSequentially(set, scaleFab);
3 Answers

Steve Hunter
57,709 PointsCheck out this

Malcolm Mutambanengwe
4,205 PointsI gave you both of them, new ones are still growing. LoL

Malcolm Mutambanengwe
4,205 PointsI'm out of thumbs ;)
