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David Bogdanov
1,120 PointsSetFloat error
this is the error message, Severity Code Description Project File Line Suppression State Error CS1501 No overload for method 'SetFloat' takes 1 arguments FrogsnLogs.CSharp C:\Users\Alle\Desktop\FrogsnLogs\Assets\Scripts\PlayerMovement.cs 27 Active
and this is my code using UnityEngine; using System.Collections;
public class PlayerMovement : MonoBehaviour {
private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;
// Use this for initialization
void Start () {
playerAnimator = GetComponent<Animator>();
}
// Update is called once per frame
void Update () {
moveHorizontal = Input.GetAxisRaw("Horizontal");
moveVertical = Input.GetAxisRaw("Vertical");
movement = new Vector3(moveHorizontal, 0.0f,moveVertical);
}
void FixedUpdate () {
if (movement != Vector3.zero) {
playerAnimator.SetFloat("Speed, 3f");
} else {
playerAnimator.SetFloat("Speed, 0f");
}
}
}
there is an error at SetFloat and i don't know how to fix it
1 Answer
![Amarullah Aslam](https://uploads.teamtreehouse.com/production/profile-photos/1357272/micro_IMG_2010.jpg)
Amarullah Aslam
14,534 PointsFix inverted commas
playerAnimator.SetFloat("Speed" , 3f);