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Game Development How to Make a Video Game Player Input and Cameras Move the Player with Animation

Nicholas Wood
Nicholas Wood
268 Points

[SOLVED] Frog hops forward with no key press

Hey All,

My frog is hopping forwards with no key press. I've reviewed the spelling and format of all the code...its pretty simple but I cant seem to figure out why its jumping off.

Here's my code.

using UnityEngine; using System.Collections;

public class PlayerMovement : MonoBehaviour {

private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;

// Use this for initialization
void Start () {

    playerAnimator = GetComponent<Animator> ();

// Update is called once per frame
void Update () {

    moveHorizontal = Input.GetAxisRaw ("Horizontal");
    moveVertical = Input.GetAxisRaw ("Vertical");

    movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);


void FixedUpdate (){

    if (movement != Vector3.zero) {
        playerAnimator.SetFloat ("Speed", 3f);
    else {
        playerAnimator.SetFloat ("Speed", 0f);



Nicholas Wood
Nicholas Wood
268 Points


My joystick was sending the frog forward.