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Game Development How to Make a Video Game Player Input and Cameras Make a Follow Camera

Thanitsak Leuangsupornpong
Thanitsak Leuangsupornpong
7,490 Points

Something wrong with this code, please help.

I think all of my code is spelled correct, but it still have an error, "Type UnityEngine.Transform' does not contain a definition forpositon' and no extension method positon' of typeUnityEngine.Transform' could be found (are you missing a using directive or an assembly reference?)".

My code

using UnityEngine; using System.Collections;

public class FollowCamera : MonoBehaviour {

private Transform player;
private Vector3 offset;
private float cameraFollowSpeed = 5f;

// Update is called once per frame
void Update () {
    Vector3 newPosition = player.positon + offset;

    transform.position = Vector3.Lerp (transform.position, newPosition, cameraFollowSpeed * Time.deltaTime);


Thank you!

1 Answer

Jeremy Faith
Jeremy Faith
Courses Plus Student 56,696 Points

In your Update method you need to change positon to position.

void Update () { Vector3 newPosition = player.positon + offset;

This should fix the error. Hope this helps.