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Start your free trialMuhammad Ali
1,409 PointsThe code I have written gives no error in Playground but is not compiling here. Output window doesn't show any errors
The code I have written is:
enum Button { case Done(String) case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem{
switch self{
case .Done(let Parameter):
return UIBarButtonItem(title: Parameter, style: UIBarButtonStyle.Done, target: nil, action: nil)
case .Edit(let Parameter):
return UIBarButtonItem(title: Parameter, style: UIBarButtonStyle.Plain, target: nil, action: nil)
}
}
}
let doneButton = Button.Done("Done").toUIBarButtonItem()
import Foundation
enum UIBarButtonStyle {
case Done
case Plain
case Bordered
}
class UIBarButtonItem {
var title: String?
let style: UIBarButtonStyle
var target: AnyObject?
var action: Selector
init(title: String?, style: UIBarButtonStyle, target: AnyObject?, action: Selector) {
self.title = title
self.style = style
self.target = target
self.action = action
}
}
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem{
switch self{
case .Done(let Parameter):
return UIBarButtonItem(title: Parameter, style: UIBarButtonStyle.Done, target: nil, action: nil)
case .Edit(let Name):
return UIBarButtonItem(title: Name, style: UIBarButtonStyle.Plain, target: nil, action: nil)
}
}
}
let doneButton = Button.Done("Done").toUIBarButtonItem()
1 Answer
jcorum
71,830 PointsYou may not have posted all your code, but Task 1 was to create a done constant:
let done = Button.Done("Done")
So without it it's unlikely the editor would let you go on to Task 2. Since you have Task 2 work, you probably just didn't include it here. But when I add that one missing line to your code the editor accepted it. So you are very close!