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C# C# Objects Methods Method Overloading

Jared Williams
Jared Williams
1,741 Points

This doesn't make sense

All It says is this: Bummer! If the frog's reaction time and tongue length are the same as the fly's reaction time and its distance, the frog will eat the fly.

Frog.cs
namespace Treehouse.CodeChallenges
{
    class Frog
    {
        public readonly int TongueLength;
        public readonly int ReactionTime;

        public Frog(int tongueLength, int reactionTime)
        {
            TongueLength = tongueLength;
            ReactionTime = reactionTime;

        }

        public bool EatFly(int distanceToFly)
        {
            return TongueLength >= distanceToFly;
        }

        public bool EatFly(int FlyReactionTime, int distanceToFly)
        {
            return EatFly(distanceToFly) && ReactionTime >= FlyReactionTime;
        }
    }
}

2 Answers

Steven Parker
Steven Parker
229,785 Points

The frog needs to be faster (or equal).

When the frog is faster than the fly, its reaction time will be less than the fly's. So the comparison should be "<=" instead of ">=".

Also, it looks like you have the arguments in the wrong order in the method declaration.

Jared Williams
Jared Williams
1,741 Points

Hey Steven, I was just about to comment I saw the logic error with this. I didn't notice the method declaration. When I was trying to change the logic by making the frog faster it was still complaining. Thanks for the help!