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Start your free trialBruce Röttgers
18,211 Pointswhat is the LaunchScreen.storyboard file for?
What is the LaunchScreen.storyboard file for in iOS projects?
4 Answers
Tom Makedonski
439 PointsIt is used to configure the view that you see when you open the app. For example, you can add a UIImageView object to the launch screen view controller and then add constraints to adjust its size and position. You can also configure the scale mode (i.e. aspect fill, aspect fit, etc.) for the image view. When your app opens, you should see the image displayed. If you don't want to use the launch screen storyboard, you can go to your project settings, click on "Targets", scroll down to "App Icons and Launch Images", and then delete "LaunchScreen" where it says Launch Screen File. You can provide launch images in the assets folder as an alternative to using the launch screen storyboard.
Tom Makedonski
439 PointsYes, basically. Please check out my iOS blog at: https://changzhoupanda.blog/ I've also made a post recently about Objective-C categories: https://changzhoupanda.blog/2018/01/25/objective-c-categories-applications-for-ios-gaming/ I'm curious about whether or not people can follow the tutorial I also have made some free apps, which you can download from: https://suzhoupanda.github.io/ But these apps are kind of buggy - I'm going to refactor the code and update all of them this year.
Bruce Röttgers
18,211 PointsNice stuff you've done there. I've just finished my first app and am going to upload it :)
Tom Makedonski
439 PointsCool, good luck. If you want, definitely post the link. I'd love to check it out. It's up to you. Either way, keep up the good work.
Bruce Röttgers
18,211 PointsThanks!
Bruce Röttgers
18,211 PointsOne last question: I made a simple app to track your income and expenses in a TableView and calculate the total. DO you think it's "meaningful" enough to get to the App Store?
Tom Makedonski
439 PointsHey, no problem. I think getting in the AppStore is not a big problem in itself. As long as you comply with the minimum guidelines for design and content, you should be okay. Of course, whoever is in charge of the app approval process on any given day is likely to raise some arbitrary issue with your app, but this is to be expected, so just take it in stride and do your best to resolve whatever issues they have.
Aside from getting into the AppStore, I think the real challenge is getting users to download your app, or even pay money for your app, which is becoming increasingly difficult in an increasingly crowded and competitive AppStore. This is not to say that download counts necessarily say anything about your skill as a programmer or the quality of your code, only that it can be disappointing to put a lot of work into the app, get it published, and then find out that it's not really being used. However, it does have the added benefit of providing a platform where you can share your work and develop a portfolio that can be shown to employers, if you are thinking of working in a team of developer or for some tech company. Those are my thoughts.
As for my social media links, I haven't really updated them yet, so they just link to the homepages.
Bruce Röttgers
18,211 PointsThanks!
Bruce Röttgers
18,211 PointsBruce Röttgers
18,211 PointsBig thanks. So, it's the launch screen while the app loads?
Bruce Röttgers
18,211 PointsBruce Röttgers
18,211 PointsI just noticed, your website twitter etc. links refer to the start pages and not to a user page. Is this intended?