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Start your free trialJoseph Kandi
2,640 PointsI am not sure why my answer is not accepter, i did add an init() { self = Quarter } method. Works fine in Playground
I am not sure why this doesnt work here but works fine in Xcode Playground
enum Coin: Int {
case Penny = 1, Nickel = 5, Dime = 10, Quarter = 25
init(){
self = Quarter
}
func isGreater(currentValue: Coin, newValue: Coin) -> Bool {
return currentValue.rawValue > newValue.rawValue
}
}
3 Answers
Andrew Shook
31,709 PointsThe reason your code isn't passing is because you are setting self to a variable "Quarter" and not the property Quarter. In order to set self to the property of Quarter you need to put a "." in front of it.
enum Coin: Int {
case Penny = 1, Nickel = 5, Dime = 10, Quarter = 25
init(){
self = .Quarter
}
func isGreater(currentValue: Coin, newValue: Coin) -> Bool {
return currentValue.rawValue > newValue.rawValue
}
}
Joseph Kandi
2,640 PointsThanks makes sense, but why would this works in Xcode Playgrounds?
Andrew Shook
31,709 PointsIt might have to do with the way Xcode interprets the code and the Code Challenge interprets the code. The Code Challenge may have a stricter standard.
Joseph Kandi
2,640 PointsOh yes, thank you, you are a star, where do i give you kudos